ALANDRA Brind While
playing on Barren Realms I ran into a city called Alandra and would
recommend that every player visit it, if for nothing else, to witness the
strangeness of it all. This once magnificent city is openly apparent in
it's last stages of decay. Everywhere the stench of death lingers, from
it's alleys and by-ways crawling with drug addicts and prostitutes. The
Rank and Command of Alandra's Military Might is all but gone save for the
occasional appearance of a 'Tired Guard'. It is quite clear there is
little if any, of a middle-class existence, although shop-keepers appear
to be robust and healthy, while all else including housing seems to be
rotting away around them. Animals that once were pets, roam the streets in
search of food and a caring hand. Perhaps this decadence is due to the
Great Force of Evil that exudes itself from Alandra's Temple located in
the city's extreme northern section. There is magic available here for
those that know where to look as well as a healing item of sorts. Beware
of what hides in the smallest of shadows in this decaying city. One would
be advised to take care where drug addicts, prostitutes and vagabonds
fight not only famine and disease, but each other to feed upon dead men's
flesh, while somewhere from an alley a vendor's voice echo's in the air,
"Tacos, get your fresh Tacos!!" Makes one wonder what they are really made
of. |
ANTHARIA Arion At the
bottom of Crystalmir Lake lies the majestic city of Antharia. This jewel
of the sea is different from other cities since it is entirely underwater.
Even though noble adventurers need to worry about breathing, it is
definitely worth your time to visit and explore. Suretin, the healer, can
tell you many tales of past wars and battles with the elements as well as
heal your wounds. The ever-vigilant Antharian knights patrol the streets
to protect the innocent. There are several shops of interest and you can
take a scenic stroll around Temple Circle. One of the most scenic sights
in Antharia is Kael's Bridge, which connects Temple Circle with the
business district. There are also plans for a zoo to be built in the
northeastern corner. Like most cities, Antharia has its merchants. The
weaponsmith, unfortunately, does not make any weapons; instead, he merely
trades in them. However, the armorer sells turtle shells which make good
body armor for adventurers around level 16. Of important note a magic shop
sells a couple types of shells that have magical spells and a scroll that
is a must buy since it contains an `enchantment' spell usable by lower
level warriors. If you are the less scrupulous adventurer, the knights can
be found wearing swimfins and armor. They wield tridents and nets, which I
thought was pretty cool. Some of the higher ranking knights also possess a
special ring that enables flight. Why they have them underwater, I cannot
say. So, if you have some extra time and are between the levels of 9 and
42, take a swim to the bottom of Crystalmir Lake and visit the majestic
city of Antharia. You won't regret it. (Also keep in mind, this is a great
place for heroes to stage quests!) |
ARABIAN
NIGHTS Divebomb A vast, difficult to access land awaits the
true adventurer. The land of the Arabian Nights is laden with difficult
enemies, but the successful fighter will reap the great rewards. All the
mobs from those childhood stories roam the deserts and palaces of the
Arabian Nights. If a traveller manages to get past the first door, they
will be confronted by the fearsome brass dragon. He holds a powerful
scroll for the wounded traveller as well as the key to the door. After
meandering through the desert for awhile you may come across a palace or
two. Scheherazade sits near the entrance to one with the captivated King
Shahryar. She's a toughie, but her powerful book has ten charges of fun
for the looter. Wander a little farther in and you are bound to come
across a few nasties like the Magician and Thief. The thief has a prize
you could run back and show your friends in Calathar - at least it's proof
you made it there and back alive! For those high level players, seek out
Aladdin and the princess. If you manage to get past them, why not take on
Ali's mom, too? After you've finished them off, why not walk around the
marketplace a bit. There's a couple servants flying around - hmmm, wonder
how they do that. Even Sinbad's there, turban and all, ready to take his
voyages again. You can participate in his adventures your self. Maybe,
you'll even find a cool feather somewhere. The Arabian Nights is a
beautifully designed area with fabulous descriptions as well as
challenging mobs. Even if you don't want to fight, at least take a walk
through the land. But careful! That desert gets hot! |
ARACHNOS Aslan Spiders!
ACK!! Spiders EVERYWHERE! Bring your bug spray if you go here Also, bring
things for those spider bites, then can affect you. While exploring this
area, it brought back some vague memories of visiting it at a much lower
level. Some people are scared away because of the poison, but that doesn't
keep some people away. One hitpoint per tick isn't very much. Other than
the poison, this is a great area to level in. Tons of mobs, and some items
that are pretty useful. Be careful while exploring this area, there are
aggros that may be deadly. There are also slaves wandering around, working
endlessly. The slaves who don't do everything they're told are eaten. Of
course, you can go there with your weapon and kill everything. Have fun
while doing that, and gain levels! Also, there is a potion that will cure
your poison and some hp at the same time. I suggest looking for
it! |
ASSAULT ON CALATHAR
Derek One day, when I had just entered the Realms a idea came
to mind...I wanted a change.. I wanted to explore an unknown area of the
Realms. So I cast some useful spells on me and started travelling with the
Buddha's help. The first place Buddha transported me to was in a strange
city hidden somewhere in the realms. I had never been there before so I
decided to stay a while and explore it. In this city there were a lot of
orcs, no other race to be seen except those kept as prisoners by the orcs
in their dungeon...I was surprised to find all the facilities of a good
city. I found a weaponsmith, a guildmaster, a healer, a grocer and some
other shop. All the shopkeepers were of the forgotten race of the orc. I
went through the city and after a few minutes, I saw two big orc's
guarding a door. So I entered the building and realize that I'm in the
orc's keep. I met a huge orc: The orc's commander. He welcomed me and
invited me to sit down for a little with a glass of wine. We talked about
almost everything and I got some interesting information. I heard that the
city is ruled by a strong orc. The Mighty General Murdoc Legbreaker.
Nobody had seen him but regularly his champion comes to the commander's
throne to give some order to the commander. The General was supposed to be
one of the strongest orcs in the Realms and he was rumored to have earned
a awesome treasure hidden on the city...But nobody has found it...
|
ASTRAL
PLANE Divebomb Ahh, the power of flight: Held by all, but
mastered by few. For those who have practiced the great skill of
aerodynamics a challenge awaits you. Rising high above the city of
Calathar, the Astral Plane holds the mightiest of Demons and harnesses
power beyond all imagination. Wandering aimlessly through the endless
maze, you will encounter Ghosts, evil hunters, and even your worst
Nightmares. Beware! Many of these dark creatures roam here seeking revenge
for their banishment to this endless maze. Many will not think twice
before attack the likes of you. ‘Tis rumored there is a weapon that
increases the wielder’s dexterity by massive amounts, a useful tool for
those nimble thieves and humans. If you are lucky enough to find the end
of the maze, through the mist lies the Queen of the Astral Plane. The
mighty Lich Queen, bearer of the sacred flail and black pentagram. Her
unholy magic enables her to defeat even the greatest player, whose flesh
she will hungrily feed on. Beware the wrath of the Queen and her
minions. |
THE BARREN REALMS
MUSEUM Race There are many attractions to see during your
visit to Barren Realms. One of which is the amazing action-packed Barren
Realm Museum. Tickets are available at Brandi in Perelendra. Once you have
entered the museum you have a choice to go eastward to the Egyptian
section, with kings’ pyramids and mummies galore! Visit the historical
Mediterranean, with the Temple of Baal and the Merchant’s corner. Cross
the Mediterranean sea into a cave and come find Fred Flintstone and
Family. Yet another section in that area is Holy Byblos, Teacher and
citizens of Byblos are learned in the Bible’s teachings and they are
fluent inscriptures and readings. A market also resides in Byblos where
there are many things to buy. Walking westward of the entrance you will
arrive at the museum promenade, leading to the hall of the Dinosaurs.
There are many halls within the dinosaur realm. The hall of Avians, and
Theropods. South of the promenade is the planetarium. Go on a moon walk
and kill Neil Armstrong and Captain EO. Go see Carl Sagan on the voyager
satellite. The Museum is for all who with to visit. Come have a good
leveling time at the Museum and bring your friends! |
BODDY
MANOR Bluewing Tales of mystery and terror can be found on
BR. South and west of the city are crim . . . . people that live in a
manor. Walking there I met Wadsworth the butler, asking if I had an
appointment with Mr. Boddy. I bluffed and said yes. Looking around I found
Mr. Boddy himself on the croquet field, DEAD! Who dunnit? Taking the
mystery upon myself I tried to look for clues. I found a fountain, but
nothing there. I questioned guests like Mr. Green, Colonel Custard and
Madame Scarlet but none knew who dunnit. In the library I stumbled on a
secret hallway, using it I found some interesting clues. I won't tell you
more or Sgt. Grey might think I'm a suspect! |
CAGE AND AQUARIUM
Baltar South of the gnome village and across a river you will
find the entrance to a VERY odd underground city. Beware, for once you
enter you cannot return. The Cage and Aquarium is an area full of strange
creatures and items, with lots of variety. Fans of the musical group They
Might Be Giants will spot an awful lot of in-jokes here... If you're
looking for equipment, this is the spot. There is something to raise just
about any stat you care to mention...strength, hitroll, mana, you name it.
Invisible mobs and items abound, and there are also a few hidden mobs, at
least one of which contains an excellent armor item...but never fear,
there are also at least two mobs which carry items which will help you
detect the hidden mobs. Take heed, though...many of the items you will
encounter are cursed, so be careful wearing them! It will probably take
you a while to explore the town, since there are so many nooks and
crannies to investigate, and you will discover that a lot of keys don't
look anything like keys. On the West End of town is a peculiar statue,
which will make you fly! Below the statue you will find a mighty ocean,
with more strange creatures, an island with more useful equipment
(including a light that you might find useful for when you gain a level),
and maybe even the lost city of Atlantis! You need to bring your sense of
humor with you, and beware of high-level mobs, but if you take the time to
explore thoroughly you certainly won't get bored. Make sure you read all
the descriptions...there are lots of little details worth noticing. (For
example, read the guest book in the hotel.) |
CAMELOT Kytar Well met
friends, I have a tale to tell of a beautiful land, ruled by a true king,
who holds honor above all. In this land the wary and observant traveler
can find many knights who will forcefully test your skill in battle, and
reward you well with valuable items if you pass their tests, but these
things may be gained only through a duel to the death, and some do not
fall on the field of honor with ease. Some have told of returning from
this land with powerful protective equipment that served them well through
many later battles, and some told of having found information concerning a
trailpack which when given in battle by it's owner, can regenerate some
items the adventuring type can use. This land is called Camelot, ruled by
King Arthur himself, and guarded by a ferocious knight at the one pass
that gives entrance to this magical land of lore. The true explorer may
find this land far to the west of Calathar, but travel not this path
without true strength and skill, or you may be one of the many who have
not returned. |
CANDYLAND Race A place for all
levels! For people going there for the first time, I recommend starting
with the plumpatrolls, tasty little sweet things that bite back on your
teeth. If that is too easy there are the gumdrops and mints. These sub
areas are for all low levels. For the higher levels you must cross the
great rainbow bridge. East of the rainbow bridge you will find Grandma
Nuts' house. You will find many crunchy tasty nuts to crack open. Also
east of the bridge is one of the stickiest places on the mud! You will see
the lollipops as they run quickly to see you and stick to you. far north
and east of the bridge will be the ice cream sea. Submarines and ice cream
cones , the yummiest part in my opinion. To the west there is yet another
sticky situation to run in to. Sticky pools of Molasses are west and you
may wish to be careful they are very high and aggressive. Alas the moment
you have been waiting for, you look up at a large castle as it towers over
you. You see an almond joy bar walk by looking big. Entering the castle
you see, reincarnated mobs: Plumpy, from the plumpatrolls, Jolly the
Gumdrop, Mr. Mint, Grandma Nut, Princess Lolly, Queen Frostine, Gloppy.
You are amazed as you see this incredible thing done. Eventually you kill
them all one by one, and you arrive at the last chamber in the castle. You
hear nuts, sweets, crunching noises, the room itself is killing you. Then
you see him... King Kandy a level 51 mob and extremely equipped. He is the
hardest mob to kill in Candyland and you must take extreme caution in
killing him. Candy land provides the biggest variety of mobs around I
definitely hope it is easy enough to find for you. Beware the M&m’s
and nerds that roam around the entire area. Good luck and happy
leveling. |
CASINO Masterin Well
guys and gals, this is a place that you will enjoy tremendously. Well
let's see the Casino is a pretty well proportioned area full of games and
fun pastimes. There is an automated teller there, but I wouldn't spend all
the money in your account, being poor is not a good feeling. Well we have
Slot machines and Barmaids - which by the way are pretty good looking! To
play the slot machines you have to type $play slot. Now they cost good
money so don't spend it all in one place. They usually cost 1k, but stay
away from the 10 thousand coins one, it could get hairy. Its all
greediness, so don't be greedy! and if you are, then don't cry when you do
lose some money. Ill tell you one thing, chances are you will come out a
winner, because in Barren Realms. You are always a winner. |
CASTLE IN THE CLOUDS
Ralph Far above the trees of Yggdrasil is the enchanted Castle
in the Clouds. Take the grand tour of the Castle with the tour Guild or
find your own way. Visit the Famous dancing sword or taunt deaf librarian.
Flirt with the Swedish maid and watch the cook hack up some steaks (don't
ask too many questions because he has a huge temper and an even bigger
cleaver!!) Everyone is happy here except for the mice who can't seen to
find a scrap of bread because of the constant cleaning of the servants.
For those with expensive taste visit Franc and get a bottle of '66
Chablis. The castles Great service has attracted some of the most famous
people in the realms, Rapunzel and Sleeping Beauty have both been know to
frequent this fine establishment. I was told that they both have a private
tower on the upper level of Castle. Maybe if you ask nicely you can get an
autograph? You may not see them personally because of a troop of tough
guards that keep the peace. |
THE CHAPEL CATACOMBS
Amystery Below the innocent-looking chapel lies a grimy
catacomb. The inner tombs have many mazelike random passages which can
confuse you, and if you are not careful, you will end up taking the short
way to hell or meeting the inhabitants of the tombs of the undead. Stone
walls, musty air ... the earth seems to moan softly. |
CIQUALA'S LAIR
Reykjavik I had been told many stories of the lich Ciquala and
her treasure which was hidden somewhere beneath the gnome village. I was
told never to look for it because of the dangers that lurked below, but
despite all warnings, I set forth to get my hands on the fortune. It was
in a fortress that I found a trapdoor. This I found hidden in the mess
hall. A guard stood there glaring at me. As I started down, his expression
spelled out certain death for all that entered. I was immediately greeted
by foes. An angry guard and a gigantic metallic...beast...soon had a shot
at me too! I ran for the exit and slipped into a tunnel with a falling
ceiling!! Climbing over rotting bodies of adventurers I made it into a
storage room. I had to fight off a vampire lich to find an interesting map
room where I was certain to find a map of the lair...but every one I
looked at burst into flames!! Of course, if I HAD the map I wouldn't have
stumbled into the guards and strange creatures at each wrong turn. I had
been rather unlucky in my choices, for I ran into a grinning torturer lich
who wanted me to try his iron maiden, and a laboratory assistant who
wanted ME to be his next science experiment along with the creatures in
the surrounding rooms. Just a few minutes ago, I ran into the lich
Ciquala's pet dragon that almost tore me to shreds seeking to protect
Ciquala!! I am severely battered head to toe...but I know Ciquala is just
ahead by now...and I want her head...and that hidden treasure too... I am
writing this letter in the hope that somehow it will get to you all in
case I don't make it. If I don't, perhaps someone at level 40+ can do
better than I - and make sure you land one hard blow... just for me...
|
THE CIRCUS Roshi Come
one, come all, to the Greatest Show on Earth. Step right this way ladies
and gentlemen, see the bearded lady, see the strongest man alive. We have
midgets! We have the master of Illusions. Step inside the Bigtop, Watch
the lion tamers tame the most ferocious animals on earth. Watch as the
tightrope walkers defy death. See the Clowns frolick merrily. Step in and
see the wild animals. We have it all Ladies and Gentlemen, and all it will
cost you is a measly few gold coins...This area is a must for the newer
adventurer, well written and fun to visit it has many of the things that
you will need to make adventuring easier, be sure to check this place out.
Go behind the scenes, check out the greedy circus owner, rake in the
dough.. but be careful, please don't feed the lions.....be sure to check
this place out carefully, as it yields it's secrets only to the most
thorough. |
CITY
DUMP Healint When I was much younger wanting to see all of
Calathar, I started out and wound up in the city dump. I went under and
ran into all kinds of slimy creatures, first I ran into a creature called
Lemur Blob and after dispatching it, a bat came flying at me. After
killing the bat and roaming around, I ran into some snakes and maggots.
They made my skin crawl, then I went into this room with this weird
creature called the Basilisk, he was tougher to kill. Then in crawled a
mud monster and took me awhile but I killed him and limped my way back to
the temple to rest. |
CLIFFS OF
INSANITY Amystery The Cliffs of Insanity are caught in the
middle of a power struggle between the surrounding kingdom's forces of
good and evil. The evil forces, led by the evil Prince Humperdink, seek to
capture the Princess Buttercup and make her their queen, making Prince
Humperdink ruler over the land. The force of good in the kingdom is a lone
warrior, long gone, and very mysterious, who seeks the Princess's hand
himself, and to overthrow the evil Humperdink. There are many other
characters and plots which have not been mentioned, but can be found by
viewing the basis of this area, a movie called "The Princess
Bride". |
CLOCK
TOWER Jasserande Near the bartender, there lies an entrance
to a mysterious place. Going down, you realize there are no exits back to
the city. Sentinels guard the entrance to a tower and as you enter, you
notice a bubbling noise. Entering a watery haven where little puddles
swirl around your feet and water drops bounce off your nose, but beware
the angry stones, they will catch you unaware. Finding a spiral staircase,
you walk up to find a musty library where the books are alive and roam
around the place. Hidden economics of the level will rob you blind. Secret
rooms therein where pseudo-treasures await you, forewarn that books on
death do not look kindly on travellers. Walking around in a daze, I spy
another staircase and proceed up. What a sight that beholds me: a garden
of paradise, a garden of time where tressway and prickly bushes taunt me.
Stumbling through the garden, I came upon a maze conjured by the ancients.
Befuddled, I attempt to find my way back only to see another staircase
leading upwards. Do I dare to go up? Gingerly, I moved my way up to find
myself in the hall of immortals where specters wander aimlessly around and
the demons of the past guard the entrance to the keeper of the hourglass,
when you have conquered your past, only then can you face your future. At
the pinnacle of the tower lies a window that oversees the very sands of
time and there, you would have reach your destiny. |
CLOCK TOWER
(AGAIN) Jasserande The Clock Tower begins 2e,S and then
down from recall. This is an excellent area to gain xps rather quickly.
After you open both gates you will find yourself surrounded by Pillars.
Waterdrops, puddles, and pools are scattered abundantly throughout this
first level. But BE CAREFUL, an Angry Stone also lurks. This Stone moves
rather quickly around and doesn’t stay put in one place for too long so
SCAN SCAN SCAN. And typing WHERE STONE wouldn't hurt either! The Stone is
responsible for numerous deaths to those unaware of his presence. After
your xps begins to decline, travel to the middle of the Pillars where you
will see a Spiral Staircase. Traveling up with bring you to the Library,
which is filled with BOOKS and more BOOKS. As do the puddles, pools and
waterdrops the books will also assist so be wary if there are a large
number in one room. There is also a sneaky little thief in the Library who
likes to take your gold as well as anyone else who was there before you.
Kill this Book-thief and he will truly be Economical! Off to the next
level, at either staircase to the north or south will lead you to the3rd
level of the Clock Tower. Gnarled trees, Maples, Oaks and prickly bushes
are scattered around this area. The bushes are the best to start out with,
but be aware again as all will assist. As you get stronger (or braver)
move along to the gnarled trees, then oaks and finally maples. There isn't
a lot of valuable equipment in the Clock Tower but you may enjoy the Cloak
of Poetry. Again xps is abundant here so happy Hunting and if it’s your
first time here, bring a friend! It may prove valuable. |
CORMYR Derrydale While
wandering east of the city, bored as usual, I found a place I had not yet
explored. Walking around, I found some mean beasts, hungry for my blood. I
defeated them, finally, and came upon an old witch with a key to
something. After wandering around a bit more, I found a priest who carried
something that cut the damage taken by me by half! Because there were only
two mobs there, I got bored and left. I soon found what that old witch's
key was for! It was to the entrance to a medium-sized brush area, called
Cormyr. There, I found witches with cloaks that begged me to put them on,
which I did, but couldn't get them off. Angered at this, I ran around
furiously, until I found the center, defeated the leader of Cormyr, and
went down. There, I found a mob with a staff that had a spell not usually
available to mortals, which did a tremendous amount of damage. If you are
a level 25-35 and are looking for a great place to explore, I would
seriously would recommend the area of Cormyr. |
COVEN Unknown Recently
I was wandering around in the deepest parts of the Dwarven Forest when I
came across a small little lumber town called Dunkledorf. Well it had been
a long tiring day and I needed some sleep. I decided to find an inn to
spend the night. When I went up to ask for a room the innkeeper asked me
what I was doing in this town. When I told him that I had been enjoying a
few days away from civilization he gave me a funny look and handed me a
key. I went straight up to my room but on the way I heard a few rumors of
witches and warlocks wandering around outside of town and sometimes a very
loud roar. Hearing this made me very curious, I decided that sleep would
be better if I planned to leave by dawn. All through the night I could not
sleep because I could hear some sort of noises in the room next to me. It
sounded like chanting but I put that off as a part of my imagination
because of the rumors. I decided to take a walk around in the woods
surrounding the small town. As I started to walk back through the woods I
noticed that some light was coming through the hedges around me. I tried
to push through them but nothing happened.. After about an hour of
searching I found a way through the hedges. And right into an area filled
with campfires. All around me were people dressed in black robes chanting
words unintelligible to me. They seemed to be worshipping something in the
very middle of the area as they had it surrounded. I decided to go see
what it was they were worshipping. I walked slowly to the middle and
seemed to be ignored by everyone around me. Occasionally they would look
up at me and grin but other than that they did nothing other than chant.
When I finally reached the middle I looked down and saw a grate of some
sort barring my way. I moved the grate and went down without looking and
saw the most horrible thing ever. A monster of some sort was forming to
the words chanted. I immediately ran him through. I reached the inn back
in town and went up to my room. |
CRYSTALMIR LAKE
Arion While fighting Xor one day, I realized I was feeling a
little tense. When I was finished, I decided I needed to relax and take it
easy for a while. I had heard of a pristine lake called Crystalmir near
the Holy Grove, south of Calathar. This sounded good, so I packed a lunch
and some fishing gear and headed out to find the lake. The area was
beautiful! The lake was calm and peaceful and the forest surrounding it
was lush and awe inspiring. When I first arrived, I met a healer named
Goldmoon. She was a beautiful blond woman who carried a bright blue staff
and was always willing to help or talk to a stranger. I asked her about
the area and she told me it was normally peaceful, but it did have its
dark side. Adventurers between the levels of 5 and 45 could certainly find
some excitement here. I bid farewell to Goldmoon and continued down the
path to the lake. At the lake, I met a friendly ranger named Riverwind.
With the sun gleaming off of his silver longsword, he warned me of
hobgoblins and other evil creatures that prowled the forests, trying to
get their hands on Goldmoon's blue staff. He also told me of the legendary
White Stag that lived in the forest and is said to have magical
properties. After listening to his stories for a while, I thanked him for
his advice and began to walk around the lake. While walking around the
lake, I came across a gentleman(?) named Fewmaster Toede. This is exactly
what he looked like, too. A toad, I mean. He looked me over carefully and
decided that it was not a good idea to attack me with that chamorro dagger
of his. In fact, he excused himself and hurriedly walked away. By this
time, it was a little after noon and it was beginning to get warm. I
decided to cool off by taking a little swim in the lake. On the surface,
the lake seemed serene and harmless, but, once below the surface, this
changed entirely. Under the surface, I came across several types of fish,
and even some barracuda. I also discovered an underwater city, but that is
a story for another time. After my swim, I decided to explore the
surrounding area. To the south and west were majestic mountains with
gorgeous land formations such as Sentinel Gap, Twin Peaks Vale, Jakanth
Vale, and Prayer's Eye Peak. The lake was bordered to the north by
prosperous farmlands. I met and talked with several farmers and their
dogs, sharing adventurers and gardening tips. I came across a really weird
group of travelers at one point. They all wore big robes that disguised
their race, so I'm not even sure what kind of creatures they were. My gut
instinct told me that they were not as they appeared and should be watched
very carefully. I would have done this, except a new adventurer journeyed
into the realms and needed my help. I departed the area immediately and
returned to Calathar. If you are looking for an adventure, I sincerely
recommend a trip to Crystalmir, and maybe you can discover who those robed
figures were. |