anti-holylight
anti-holylight
Let's give builders the option to neutralize the advantage heroes have with holylight. I think hero areas would be much more fun if heroes were unable to use it.
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instead of this, lets make it so that you only get a fraction of the exp you'd normally get if using holylight (the exact fraction i don't know, maybe 3/4 ish?). i don't think builders should be able to control that, since it's a well deserved reward for heroing, but it would be interesting if there was some sort of a drawback to using it
"Freedom of speech" is not the same thing as "Freedom from consequences".
Holylight lets you see anything that is hidden or invisible, including mobs, objects and players. I was suggesting that certain areas have some sort of anti-holylight thing to make it more interesting to heroes. That way, little puzzles will actually be puzzles. Divebomb was suggesting that holylight be changed so that only players are visible to heroes. I'm ok with that, but I would prefer it to be left up to the builder.
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taking away holylight from heroes could be interesting, but i'm not sure it would be worth the effort. those heroes would then have to go looking for detectinvis and detecthidden items, with the result that those items would be harder to get for the mortals. i know how ticked off i get if i see heroes competing with mortals for red pills, i'm sure competing with morts for binoculars would be just as annoying if not more so. as for avatars, it wouldn't change anything important since they have vision anyways. one extra command to type every 151 hours of mud time, that's all it would add for avatars.
"Freedom of speech" is not the same thing as "Freedom from consequences".
holylight
Assuming we make CRs significantly more rare on the continent than normal, removing holylight wouldn't be a huge problem, but I would rather see it as a room flag than as an area flag.
Do we even have working area flags? climate is the only one I know of and it doesn't work.
I am a bit worried about the usefulness of heroes if they couldn't see something in a room. Could we have a command that enables it temporarily in a room. So that normally they wouldn't have it, without running that command in every room, but while doing a CR or some other useful task they could turn it on? Yeah, that could be abused, but that would just make it like it is currently, ones that want the experience will use it like it is intended.
Do we even have working area flags? climate is the only one I know of and it doesn't work.
I am a bit worried about the usefulness of heroes if they couldn't see something in a room. Could we have a command that enables it temporarily in a room. So that normally they wouldn't have it, without running that command in every room, but while doing a CR or some other useful task they could turn it on? Yeah, that could be abused, but that would just make it like it is currently, ones that want the experience will use it like it is intended.