******* ************** *** *** ************** **** ***Barren Realms*** **** *** *** *** *** *** ******* *** *********** ** ** *********** ***************** Krump: please make a wildcard for putting money in a container. for example put all.coin basket instead of having to specify the exact amount, makes it hard when someone is stealing while trying to do it Ogion: (remember just an idea so it may have flaws) why not have a universal converter spell which feeds off one source (mana,hp,mv,xp,gold,whatever) and feeds that amount of stats to another, like energy transform Totmacher: when we glare or charm a mob we should be able to give it another name. like (CHARMED) Rover, a filthy mongrel Kalar: don't let earthquake effect flying stuff Chaos: Have a flag on mobs allowing them to push players out of the room their in. =) Forsale: how about a command that tells you what armor slots you have left to fill or having the slot say empty or used by wings or beak when you type eq Forsale: have the help damage file tell you what each damage range is for the different words Forsale: how about magic springs that are hard to get at that also give you mana or hp back as you drink from them Flynn: how about being able to add commands to the end of aliases without having to type it in again Chaos: Here's a new skill for Kenders, Humans, or both: Swift - The player applies his dexterity in outstanding ways, giving himself a higher Hit Roll and a lower Armor Class significantly. (Maybe requires a bit of move points?) /(*) | / | |\--------------------------------------------\ (@)(((((((( | >--------------Article---------------------- > | |/--------------------------------------------/ | \ \(*) - "Take that!!"....says the mean lag beast - (story written during lag one day by Reykjavik) --------------------------------- Occasionally there is a day in which you are lagged beyond belief...and for some reason my server picked that day to connect me at only 9600 or so, no matter how many times I tried. Upon entering BR I was confronted with the ASCII art, and messages and such that greet me all the time, but they took extra time passing by, stopping to smell the roses. I muttered, "oh boy.." under my breath... When my logon script went through, I happened to pop in just as some spamming began. I went to go get a drink while that took it's time. I finally got a command to go through. Smile. There I smiled and everyone smiled back and all was fine....until someone chatted, "someone try killing me!!" from the arena. I tried to turn off my channel but alas I was hit by spam much like molasses - who knows if the command ever went through. I left again trying to decide whether to put up with the lag or not, at least long enough just to check my notes. When I came back I found myself at Xor. Fists were flying, or should I say "tootling along at the speed of a slug climbing a telephone pole". I sat and waited until I was dead, managed to stand up and go back to Xor to get my corpse, forgetting to go invis. When I was dead again, I saw a few heroes poking me and laughing. Someone said "ARE YOU THERE??" and I nodded, but the modem decided that the leveling of a few mortals would be fun to spam me with too! The mean lag beast then chatted, "TAKE THAT!!" and several complains about lag showed up little by little. Eventually I saw my corpse handed to me, but by then I had already sent a command to go to Xor (again forgetting invis). Luckily he was dead, then I saved there. Before realizing where I saved, I typed quit, and hoped that next time I enter with Xor right next to me, I'll be able to do something about it... /(*) | / | |\--------------------------------------------\ (@)(((((((( | >-----------------Response------------------ > | |/--------------------------------------------/ | \ \(*) Responses By OAKLEY: > >Beej: if there's a lot of people in an area, the mobs there should repop >faster. So you never have to leave an area to level...good idea :P > >Blackwulf: I think the the command should be like , so >that you could read what someone told when they where drunk. > interesting idea... >Kalar: make plague be contagious: maybe every tick, all players in the >same room with a plagued person have to make a save against poison or >something or be infected. > already is >Kalar: more group-oriented skills like circle > for who? >Tom: Have weapons react better in the area they are from, Like have the >Frostbites work Super better in the Area you got them, and like they >normally do everywhere else > umm...no. >Montu: I think it would be pretty neat if there where some weapons that >could shoot into another room. Like a bow an arrow where you attack from >the room next to it, then the mob can come at you or maybe it'll be poisoned. > see help throw >Montu: If you drink too much alchohol, after a while it takes more to get >drunk.. You build a tolerance to it. > this is a decent idea >Squier: You should have to type 'sit' before you can sleep... Because >most people can not sleep standing up! ie: You can't fall asleep standing up. > you should try working at a movie theater, in the middle of the day, on a beautiful summer afternoon...you'll fall asleep standing up. >>Reykjavik: I think you should be able to interact with non-object things >>in a room. For example, JUMP over the gates on each side of town (and >>maybe land on them by accident? hehehe..) or you might need 3 or more >>players in a group to PULL a chain bringing up or you might need 3 or >>more players in a group to PULL a chain bringing up a drawbridge allowing >>enterance to a castle area. (etc.) You could make things more realistic >>and fun this way. > >I like it. It sounds really good in theory, but I imagine it could be hard >to code(not like I have any experience other than QBasic) > well, i'd be impressed if you could jump over city walls... but i'm sure there's something that could be done with this idea. >>Dratital: how about a notice when someone is checking out your profile or >>asking for info about your charactor > >I'm always profiling people and wouldn't care much to have them know I do >it, half of the time I'm just checking on the race of a hero or imm. I also >wouldn't like to see whoever is profiling me if they didn't want me to. > why do you care? do you really need to know if someone is looking at your profile? and if they are asking for info, won't you already know?? > >>Axle: bombs/dynamite that you drop, and after a set amount of time >>explodes and hurts/kills mobs and/or players that are in the room. > >Pehaps other players are wondering around the same area, or you think it >blew and go back to check and *BANG*! Sounds very dangerous to me > yeah, VERY dangerous.... evil player: recall; drop bomb; n;n;n;n;n innocent newbie: recall; say can someone help me? *BANG* get the point? ;) >>Bluewing: c 'mind sweep' , This illithid spell allows the caster to see >>every invis and hidden mob/pc in the room, for a limited time > >Like faerie fire. It seems a reasonable compromise to illithids not getting >the detect spells but also for the people who think illithids are too >powerfull, I like it > there's something about this that bothers me, but i can't quite put it into words.. *shrug* >>Bluewing: c 'phantasmal armor' -20 ac, illithid spell, can be casted on >>others > >Oh yes, let's give illithids more -ac spells. *bonks Bluewing* > seriously...*slap bluewing* >>Quiver: How about a web page spot in your profile as well as email? > >I think it could be usefull, although I've noticed that most people put >their web page under their plan > hopefully there should be a new profile coming in sometime soon >>Zog: I noticed that most of the illithid skills are based on psionic >>powers from Dungeons & Dragons. I also noticed a lot of people clamoring >>for an identify spell for illithids. There is a D&D psionic called >>'object read' that lets you know a bunch of s > >I think illithids should have identify, but why give them another in guild >when they only get one skill out of guild. Just give them identify and make >it out of guild > I don't think illithids need anything else but hey, while we're at it, lets give identify to EVERYONE...who needs identify shops.. >>Zog: How about a taunt skill for kender? Maybe it would keep mobs from running >>away, because they hate you so much > >Kenders can already learn web out of guild which does the same thing. If the >out of guild penalty is too steep for you, I guess you don't really need the >skill > exactly ;) my favorite alias as a kender: backstab %1; c web %1; c web %1 VERY nice for mobs with average hp >>Forent: why not call avians gargoyles to keep with the fantasy type >>theme > >I think avians are very fantastic creatures, and how's a gargoyle gonna pluck? > yeah! >>Cutlass: Avian Skill: 'Downdraft' ... Creates an air current that causes >>all flying creatures in the room to land > >Why, so you can trip? > avians really don't need much help... >>Neverborn: i think a mob's parrying/dodging ability should be hindered >>some when blind. Just a thought > >Kinda like when you get your backstab parried. If they can't see you, how're >they supposed to react to you? It makes sense. > random bobbing and weaving...hey, it could happen. maybe all the mobs have the "blind fighting" ability :P >>Noran: The 5 enhancements per level should not affect attribute and >>nutrition enhancements. > >Let's say you start enhancing at level 30. 100 enhances aren't enough? > are you kidding me? so 5, NOT counting the attribute enhances? do you really need to enhance stats more than 5 times per level? >>Noran: New Illithid skill- Temporal Displacement: The Illithid speeds up time >>within their own space, allowing them to heal fully. Drawbacks: All >>spell effects are cancelled, caster becomes hungry and thirsty. > >Sounds pretty fair when you consider all of the spells illithids drop on >themselves > how is this fair? full hp and mana for the loss of spells? big deal, now you're fully healed and can cast the spells all over again... > >Ok, let's keep pulling stuff out of our pockets 'till we get something good >and then do it again. This won't get out of hand at all > nah, not a chance... and how deep are these pockets we're talking about? are you suggesting pulling out armor & weapons? ahhh, I get it, pockets of holding! > >Why is everybody trying to give kender a taunt skill, I think dwarves could >out taunt a kender anyday why would any kender in his right mind give up the backstab chance? > >>Deuces: kender skill: Kender Cry, stops all fightning in the room while >>everyone pities the kender > >if someone in your group is almost dead use rescue awwww, isn't this sweet...everyone pities and stops fighting? how about those evil mean bully mobs who WANT to make players cry..they would start hitting harder! >>Totmacher: we need a command to discover who is in the arena and possibly >>where they are. without our actually entering the area. save appearing >>beside an angry hero > >But we like it when you guys jump in right next to us. And there's also a >very little used one room arena in Alandra, make use of that too. Or appear >in some obscure arena color and type where > do we really NEED this? >>Totmacher: we need a mob that is exceptionally sensitive to socials. not >>just one that doesn't like them directed at it. but one that cannot stand >>having them done in the same room as it > >Doesn't sound entirely bad, as long as the mobs were not in low level areas > why? what purpose does this serve? >>Tom: In battle instead of your body parts falling off after death, have >>it where you can lose arms and Legs and still be able to flee > >Are you willing to lose the armor and weapon slots too? > this is a great idea! lots of 1 armed people running around wielding 2 weapons, holding a bag full of inventory...and hey, running full speed on 1 leg! *wonders if the sarcasm is thick enough* >>Govinda: what about a telephone in the newbie section to call for jenny >>to come pick them up? :) > >Sounds like a good idea, but it also sounds really hard to acomplish > so jenny drops everything to go pick this person up? isn't this unfair to the rest of the people who want to use her? >>Darkemist: there should be a command to see all the things other races >>get. like for example, instead of slist it's dwarf slist, or something... > >I think this is a very good idea, I've found many a times that I've wanted >to see another race's slist > how necessary is this? just ASK a player of another race... http://nightfall.simplenet.com/Toshinden - Arctic Nightfall Battle Arena Toshinden http://nightfall.simplenet.com/Toshinden/ring.html - The Battle Arena Toshinden Webring http://nightfall.simplenet.com - Arctic Nightfall /(*) | / | |\--------------------------------------------\ (@)(((((((( | >----------------bios----------------------- > | |/--------------------------------------------/ | \ \(*) My real name is Muhammad Kareem, I'm a 19 year old Rutgers student and I live in New Jersey. I am currently the President of the Paul Robeson Special Interest Section at Rutgers (its an afro-american special interest floor) and Treasurer of Carr Society (a minority academic Scholarship club). I learned about Barren Realms about 3 years ago at the old Barren Realms site from a guy who worked at the computer room. My mother was in college at the time and brung me and was trying to find something for me do while she went to class. The guy who worked there showed me how to get on (he went by the name JohnnyB, if anyone remembers that long ago) and I have been a loyal realmer ever since. At first I went by the name Scorp because I'm a scorpio and a friend gave me that nickname. After the mud changed sites I didn't come back for about a year, I had no access to a computer and when I finally did I didn't know the new site, but I finally found it. The reason I chose Mantis as my new name is kind of a long story, but basically I was going through a phase, and I was totally obsessed with them, I collected them and bred them. I still love praying mantises but I am over the obession (you know they are the only insects that can look over their shoulder ;)). Some other things about my life are that I am a musician, I can play Bass guitar (upright or eletric) and piano also I work at McDonalds and I am warning everyone DON'T EVER WORK THERE!!! Okay people, see ya in the Realms! /(*) | / | |\--------------------------------------------\ (@)(((((((( | >----------------Spotlight------------------ > | |/--------------------------------------------/ | \ \(*) ****************************** Greetings, folks, and welcome to another slice of Aura's Spotlight, this time with a bit of imagination supplied by our Realmers. That is to say, today I relate to you the dreams of a few Realmers out there who have wished fervently for the "supreme weapon" of choice to more than discombobulate those forsaken mobs. So sit back and enjoy the fruit of hopeful dreams. My format is simple, I asked for all entries to have components of weapon type, name, and special abilities. So I will simply list these startling facts from our fellow Realmers. By our esteemed Jerard: WEAPON TYPE: Vorpal Sword WEAPON NAME: Irving SPECIAL: Throwable, invis, fly, save vs spell, +35 hit and dam rolls And by the reputable Krump: WEAPON TYPE: Bastard Sword WEAPON NAME: Stormbringer SPECIAL: Casts Cause Light and Cure Light with each strike--inflicting a "drain" effect of the mob's hp, +2 con, -1 dex, +10 hit and dam rolls Followed by our humble Greywind: WEAPON TYPE: Sword WEAPON NAME: The Sword SPECIAL: +5 dex, +2 str, +1 int, +1 wis, 35 avg dam, +15 hit and dam rolls, enchanted by an immortal. Can't forget Wasabe: WEAPON TYPE: Something light and strong WEAPON NAME: Samurai Sword of Death of Holiness of All SPECIAL: +1 dex, -3 con, +1 wis, +1 int, magic, evil, good, +10 dam, +12 hit, +10 ac, avg dam 40 Yep... Laron the Wonder too: WEAPON TYPE: Sword WEAPON NAME: Sacrificial Blade SPECIAL: magic, hum, glowing, flame, invis, wght 5, value (too high), lvl 53, dam 100k-900k( avg 500k), +5 con, +5 str, +5 int, +5 wis, +5 dex, 100k hit and dam rolls, -100k ac, hp +1M, mana +1M, mv +1M The illustrious Roshi: WEAPON TYPE: Wooden Dagger WEAPON NAME: Wooden Dagger SPECIAL: avg dam 10, +10 hit, +20 dam, enchantable, invis to all but wielder The lovable Totmacher: WEAPON TYPE: Two-Handed Sword WEAPON NAME: Killer Of All Who Are Bigger Than I SPECIAL: +4str, +4 dex, magic, +30 hit and dam rolls, -100ac And Retf with a combo: WEAPON TYPE: Gun WEAPON NAME: Nuke-o-Matic 2000 SPECIAL: -30hp, -10ac, +30 hit, +40 dam, use promotes sterility and Gingivitis The prestigious Elrond: WEAPON TYPE: Sword WEAPON NAME: Foehammer SPECIAL: +40 hit and dam rolls, +3 all attributes, save vs spell -20, ac -200 And of course, myself: WEAPON TYPE: Inner Essence WEAPON NAME: Aura of Fury SPECIAL: Invokes patience within victim, reveals the good of evil, destroys laziness and infuses ethics and morals But finally, a treat for us all, as one of our very own Gods shares with us his dearest weapon. Let us listen to Kytar, Lord of Chaos... WEAPON TYPE: unknown WEAPON NAME: Chaos Bringer SPECIAL: "The Blade's Song" At birth my mind was given me, no mortal man can my master be. In the grasp of my Lord my voice shall ring, to the mind of his enemy, terror it shall bring. My eyeless gaze carries his enmity, canst thou sense my dark reality? Strive, bend thy will, in my darkness thy mind's screams I shall free, the deepest nightmares of thy soul... I see. Born of Chaos, forged in flame, I live only to prove my name. An' in time ye'll learn to feel the touch of death, to end it all with his icy breath, to finally stop thy pounding heart. But I am not yet done with my part, it is on thy soul that I shall feed, for only it can satisfy my need. Only then shall thy head fall, a final peace to answer thy fevered call. Indeed, some weapons are better than others, but so long as we dream, the greatest of all weapons will forever glow in the scabbard of our hearts... imagination! COMING UP NEXT: A race for the best Race! In one sentence, you have to convince the Realms once and for all why your race is so gifted! Tune in next time for quotes from our fellow Realmers! **************************** /(*) | / | |\--------------------------------------------\ (@)(((((((( | >-------------Silly------------------------- > | |/--------------------------------------------/ | \ \(*) How to tell what Programming Language you're in - ------------------------------------------------------------------------ The proliferation of medern programming languages which seem to have stolen countless features from each other sometimes makes it difficult to remember which languages you're using. This guide is offered as a public service to help programmers in such dilemmas. C: You shoot yourself in the foot. C++: You accidentally create a dozen instances of yourself and shoot them all in the foot. Providing emergency medical care is impossible since you can't tell which are bitwise copies and which are just pointing at other and saying, "That's me over there." Fortran:You shot yourself in each toe, iteratively, until you run out of toes, then you read in the next foot and repeat. If you run out of bullets, you continue anyway because you have no exception- processing ability. Ada: If you are dumb enough to actually use this language, the United States Department of Defense will kidnap you, stand you up in front of a firing squad, and tell the soldiers, "SHOOT AT HIS FEET!!" Modula/2:After realizing that you can't actually accomplish anything in the language, you shoot yourself in the head. Cobol: USEing a COLT45 HANDGUN, AIM gun at LEG.FOOT, THEN place ARM.HAND.FINGER on HANDGUN.TRIGGER, and SQUEEZE. THEN return HANDGUN to HOLSTER. CHECK whether shoelace needs to be retied. Lisp: You shoot yourself in the appendage which holds the gun with which you shoot yourself in the appendage which holds the gun with which you shoot yourself in the appendage which holds the gun with which you shoot yourself in the appendage which holds..... Assembly:You crash the OS and overwrite the root disk. The system administrator arrives and shoots you in the foot. After a moment of contemplation, the administrator shoots himself in the foot and then hops around the room rapidly shooting everyone in sight. SmallTalk:You spend so much time playing with the graphics and windowing system that your boss shoots you in the foot, takes away your workstation, and makes you develop in COBOL on a character terminal. FORTH: Foot in yourself shoot. APL: You shoot yourself in the foot, and then spend all day figuring out how to do it in fewer characters. Pascal: The compiler won't let you shoot yourself in the foot. SNOBOL: If you succeed, shoot yourself in the left foot. If you fail, shoot yourself in the left foot. BASIC: Shoot self in foot with water pistol. On big systems, continue until entire lower body is waterlogged. sh, csh, etc: You can't remember the syntax for anyting, so you spend five hours reading man pages before giving up. You then shoot the computer and switch to C. APT: You cut a perfect bullethold in your foot, and shoot through it. [Note to the naiive: APT is the oldest computer language currently in use -- Automatic Programming of Tools] Concurrent Euclid: You shoot yourself in somebody else's foot. Motif: You spend days wiring a UIL description of your foot, the trajectory, the bullet, and the intricate scrollwork on the ivory handles of the gun. When you finally get around to pulling the trigger, the gun jams. APL, Version 2: @#&^$%&%^ foot BCPL: You shoot yourself somewhere in the leg -- you can't get any finer resolution than that. VMS: %SYS-F-FTSHT, foot shot (fifty lines of traceback omitted) Unix: % ls foot.c foot.h foot.o toe.c toe.o % rm *.o rm: .o: No such file or directory % ls JCL: You shoot yourself in the head just thinking about it. MSDOS: You shoot yourself in the foot, but can unshoot yourself with add-on software. Picospan: You can't shoot yourself in the foot because you're not a host. Paradox: Not only can you shoot yourself in the foot, your users can too. Revelation: You'll be able to shoot yourself in the foot just as soon as you figure out what all these bullets are for. Oracle: The menus for coding foot_shooting have not been implemented yet and you can't do foot shooting in SQL Hypertalk: Put the first bullet of the gun into foot left of leg of you. Answer the result. [sorry about the line breaks, this u/l system sucks] -Derrydale _____________________________________________________________________ | _____ __ ___ ___ ____ ___ ___ ____ __ _ _ _ _____ | | | | |__| |__/ |__/ |_ | | |__/ |_ |__| | | | | | | | |_____\ | | | \ | \ |___ | | | \ |___ | | |___ | | | \_____ | | | | ___ ____ ____ _ ____ _____ _____ ____ ___ | | | ______/ | | |_ | | | \__ | |_ | | |_ |__/ _____/ | | ________| | |___ \_|_/ ___/ |___ |___ | | |___ | \________ | |_____________________________________________________________________| | | | No such thing as a failure who keeps trying...coasting to the bottom| | Is the only disgrace...-Blues Traveller | |_____________________________________________________________________| | | | Be sure to check out the Official Barren Realms Homepage | | http://nightfall.simplenet.com/Kiri | |_____________________________________________________________________| | | | -> Barren Realms: barren.coredcs.com:8000 <- | |_____________________________________________________________________| | | | You can contact me at Kiri@li.net for any of the following: | | | | Ideas for Barren Realms | | | | Questions/Complaints | | | | Your scrapbook memories of BR | | | | Your poetry, stories, questions, comments, and bios for the | | mort/hero/imm bio section of the newsletter and BR Magazine. | | | | Getting on the mail list for: | | | | Players file: How to play the game, helps, and the BR story. | | Great information for ALL players, no matter what | | level. | | | | Builders guide: An all new guide on how to build areas for BR. | | Full of new information on bits, liquids, and a | | step by step instruction on building areas. | | | | Builders forum: A place to ask email questions about the area you | | are building | | | | Area list: A list of areas and descriptions of each, in depth | | and helpful | | | \_____________________________________________________________________/ Ascii by Cutlass-Mark Sherlock-msherlo@ibm.net Sorry this is late, but its my first few weeks back at college and things are hectic. After this, newsletters will resume coming out on tuesday nights/wednesday mornings. Sorry. | | _______ (===|====================- -====================|===) \ __ \ | | | |__| | __ _ _ __ _ __ ___ _ ___ | ___ \ / __ \| | | |/ ___\ | |/ ___\ / ___ \ | |/ __ \ | | | | | | \ | | / | / | _____| | / | | | |___| | | |__ / | | | | | | |_____ | | | | /________/ \____/|_| |_| |_| \_____/ |_| |_| _______ _ \ __ \ | | | |__| | ___ __ _ | | _ __________ ____ | ___ \ / ___ \ / __ \| | | | | |/ __ ____ \ / ____\ | | | | | _____| | | \ | | | | / | | | | | |__ | | | | | |_____ | |__ / | | | | | | | | | \___ \ /__| |__| \_____/ \____/|_| |_| |_| |_| |_| \ \ ___________________________________________________________ / / <____________________________________________________________/ -Govinda Chaos: How about if you are drunk the Guardian will push you out of recal same with clericus, kind of like if you have a KILLER flag but with this you don't get attacked, just pushed out. =) Forsale: how about being able to buy enhanced damage for lets say a million bucks ro some high cost Quixote: What if dwarves had a higher tolerance for alcohol than other races so it took more to get us drunk but we received the benefits without the sidefects if we drink small amounts. AMystery: beeps can be annoying at times. how about a message when someone is trying to tell you something while you are asleep. ex: "someone wants to talk to you." just to keep from annoying anyone else around the computer AMystery: how about different messages for different levels of people entering the arena. 1-10 stupidly enters. 11-30 bravely enters. 30-50 hopefully enters. 51 maliciously enters. 52-55 viciously enters AMystery: when something is sacrificed how about having a useless but interesting command to sac something to a particular imm. ex: sac corpse kiri. Bluewing: enflame armor, please, it sounds really good, and maybe it will let druids get a much stronger offense Squier: I think it would be cool to have some mobs instead of walking, casting teleport, so they end up in a random location, Of course not aggressive mobs, but I think it would be neat to see a mob step out of a shimmering portal. Make it more interesting: Jerard: How's about a GROUPED flag? So that we can see who's in a group, and who's not..would save a lot of aggravation looking for group-members. Perhaps even a Group Who..where you could see the various groups formed out there.,. Quiver: when you type note read, how about the number of notes showing? [8/80]... Jax: ultra-attack at a really high level for Dwarfs and Humans that let them use all they're combat skills at once. Totmacher: the afk flag leaves a blank line after it is entered (good) the busy flag does not (not good). shouldn't be a hard thing to change Bluewing: a new illithid spell, how about mimic, every mob thinks you're one of them, aggros don't attack, now that's defenseive Bluewing: psychic feedback, if a mob hits you you inflict damage back, good since we don't get parry or dodge Jaken: change the delete command so that you have to type: delete , twice Totmacher: a spell that is +100 hp but +20 ac. or whatever balances it out. I can't think of a reason but it sounds like a nice idea I was thinking about a flavor text paragraph that could be added to the portion of character creation. It would be nothing to overwealming just a point of view from a "respected" character of that race of even a third party point of view from another race. Something that would be funny but truthful. This would elieviate the need to create and delete after finding out that your character race was not what you were looking for. The text that is currently on hand is very informative and usually people will create based on it alone. This additional text would let people see the hardships of growing up as your seleted race because lets face it life is not fair and you should learn to use what your "created" with to the best atvantage. Here is an example, if you can do better DO IT please. Humans, funny little creatures well adapted to life in these parts. While they have an uncanny ability to fight, it is nothing compared to the Dwarfs. There ability to grasp the Magical powers on the other hand is...well...not quite as good as the Elves or Illithids. They use there bodies as weapons Pretty good...But it is nothing compaired to the Avians. Hmmm seems to me that that Humans are just Muts. Yes that is it Muts, 31 flavors, yes that about summs them up Took a little good and a little bad from everbody and rolled it all in to one. Greywind (tired of the squabiling) /(*) | / | |\--------------------------------------------\ (@)(((((((( | >----------------Article-------------------- > | |/--------------------------------------------/ | \ \(*) SQUIER: In the beginning... The temple was raided and stolen from for many years by thieves and vagabonds. Murderer's roamed the temple alter. The people of Calathar pleaded to the god's for mercy. Finally they decided to have a contest to find the strongest man in the realms, the strongest man would then protect the temple. The contest was known as The Games of Calathar. The games consisted of many challenges, endurance, weight lifting, sparing, and they were looking especially for men who showed no mercy for thieves and murderer's. Many showed promise but some could not take the strenuous working. The test of bravery where all the contestants would stay weeks in mountains un- explored, un-explained, and un-known. Many did not return. They where presumed dead and disqualified. The test of Merciless where they where forced to kill murderer's weather they where friends or not. Law was the law, no exemptions. The test of Battling where the men would kill to the death and the remaining would go on to the next test of endurance where for 3 solid days push boulders and cement blocks together forming an arena. After all the terrible tests and conditions the men lived under for so long, only 3 men where left standing, Clericus the Temple healer had decided the last test. This was the only sure way to see who was destined to win. The 3 massive men where all to try to pick up the Executioner's Ax. The first 2 that tried said that it was impossible even for 5 men to pick it up. They complained it weighed more than a ton. But when the last of the three men tried his might. The ax came easy for him almost as it was like a single feather, weightless. The remaining 2 men became outraged and believed it was a trick. With 2 slashes of the ax nothing remanded except 2 bloody corpses. When someone asked this stranger what his name was he replied 'The Guardian' those were the first and last words he has ever spoke. To this day you can see the guardian at the temple polishing his ax. The Guardian protects the temple and it still remains free of murderer's. After reading Reykjavik's cool article about the Birth of Xor, I decided to do an article about the guardian. Tell me if you like my story! -Squier /(*) | / | |\--------------------------------------------\ (@)(((((((( | >----------------Spotlight----------------- > | |/--------------------------------------------/ | \ \(*) ******************************************************************** Greetings, my wonderful Realmers! Welcome to yet another chunk of Aura's Spotlight and do I have some great sentences for you all to chew on! Today's topic was centered around that question everyone seems to have an answer to but has yet to be answered with any finality--which is the best race?. Well, perhaps today such qualms and doubts may be placed to rest after hearing the opinions of your fellow Realmers, ranging from small, powerful thoughts to the large, encompassing ideas. Specifically, each person was to write a single sentence on why their race was the best. Nevertheless, some decided they could trample the boundaries of acceptable grammar and so there are a few "sentences" which could easily match the grand length of the Constitution itself. I have allowed these to remain simply because interesting thoughts do actually exist within their massive depths. Hence, open your minds, O'Realms, and hear the final sayings on the best race! ELROND--ELVES "Four words: enchant, invis, and identify" (given I am elven, naturally I agree, but I think four words won't cut it for everyone else--let's find out) LYTE--DWARVES "Dwarves are the only race to have all of the following: dual, second attack, third attack, and enhanced damage, and besides we get to keep our armor." (I have to admit, dwarves are deadly powerhouses of damage, but can might and brawn alone determine superiority?) REGIS--KENDERS "Kenders can discombob with natural strikes at level 25, so eat it!" (Nothing like a sentence to the point. Seems like kenders and dwarves insist upon prowess of battle. What about keeness of mind?) WHYSTLER--AVIANS "Our nickname says it all, because we got beaks!" (I believe that is quite an undeniable fact, and those beaks can issue profound statements indeed, lets see if they have more in their arsenal than simply beaks) GOLIATH--DWARVES "Dwarves may be ugly, but at least we don't have to take showers." (If this is true--Dwarves win. Period.) ELANA--ELVES "Elves are the bestrace because we have the best socials when it comes to 'pose' " (I can count on Elana to make a dashing point!... not that I'm biased or anything) JERARD--HUMANS "Be human: 2.5 billion Chinese can't be wrong." (For the only human support I received, this was a colossal statement. He has a BIG point.) ERNST--ILLITHIDS "Ever seen an illithid psionic blast WHEEEEE a mob?" (I was so pleased to see an entry for the illithids, for frankly, its eloquent statements like these that lead me to believe that illithids know who the best race is.) STORMRAVEN--KENDERS "Stealth and Slyness is thy name, Kenders. Like darkness, like shadows, we represent all, smart as we are, Kenders. Kind, Endurance, Dexterious, Ever Resourceful, that's what Kenders are. Strong and swift are Kenders, smart and scintillating too." (Obviously, Stormraven didn't wish to turn in one statement as I asked, but these flowing words were so poetic I decided to make an exception. Good job, I say, Kenders.) PYROPHLILIAC--AVIANS "Avians are by far the best race, because they are the only race with track, get 3 attacks, as well as enhanced damage, and fling, which is the second most powerful attack on the game, not to mention glare, which is like charm, except for the fact that it takes no mana, and yet unlike charm is not an aggressive spell (meaning that you can attempt it as many times as you wish on any mob without having them attack you, or even becoming visible-regardless of wether or not you are successful) a , they do not need to worry about mana and yet in spite of this, they require the second least experience to level." (Here we have an amendment to the Constitution. I'm starting to think how horrible it would be to have avians and dwarves go to war--they both are deadly it seems.) PHANTASM--DRUIDS "The Druid utters the word 'summon' and Lord Mourning slowly rematerializes beside him/her." (OooOoo... and the single entry for druids rocks the house.) BOUNTYHUNTER--ELVES "One word, goodlookin'." (I've never heard the truth more wonderfully spoken.) TORNADO--AVIANS "Avians are without question the best race in the Realms; the reasons for this are varied and numerous; they have only 2 out of guild skills, resulting in fast and easy leveling; they have claw and enhanced damage, dealing out punishment even faster than dwarves; they have no mana costs except for a pittance from track; that leads me to such avian-only skills like track, tan, pluck and FLING, and a faster trip recovery rate than any race; the prolifiration of avian heros shows tha t avians are an excellent race for new users, comfortable to control, yet such senior Realmers as Reykvajik and Arion use avians ; avians are fun, friendly and affordable, they simply kick butt; some of my best friends are beaks; I think I've made a bit of a case for avians, and if you ever show this to my English teacher I'll kill you before he can kill me; I really do kno w how to punctuate, but YOU put on the restriction; that's all I have to say (Yeah, I'm finally gonna type that one character you've been waiting for)." (How did he know I was waiting for the period? Regardless, here is yet another amendment. I'm starting to think avians are quite thorough in their explanations... don't you think? And to allay everyone--yes, I'll kill him before his English teacher gets him.) AMYSTERY--AVIANS "Avians are the best race because they start strong and once they learn the beginning skills they get so much stronger that it more than offsets the lack of magic which I at first thought to be a problem but now see and great since I don't have to enhance mana and can concentrate on more important things like hp and con...and perhaps a few more ticks on str or something but avians rule because of their strength and those very attractive wings which sprout from their shoulders; removing an armor slot so it is even easier to equip an avian; but through all the things you see that avians are the best because they just are; and because I am an avian!" (That was the last time I run grammar check--mine blew up. Yet, we have another avian memoir to remember.) And finally, my conclusion as to the best race. After careful and meticulous examination of the entries, I myself have added my own entry--and yes, mine is the winner. This is why :) AURA--REALMERS "You know we're the best race when none of us know of a better MUD." (We're one and all, folks. If you remember that, you'll never have to argue over races again.) COMING UP NEXT: Due to the execution of the Mean Lag, the King of Lag has declared war on my fiefdom, so I need the help of the Realms! Tune in next time for proposed strategies on the battelfield against my enemies, including the character of my soldiers and their supposed movements into the labyrinth of Lag Central. This is war! /(*) | / | |\--------------------------------------------\ (@)(((((((( | >--------------Response--------------------- > | |/--------------------------------------------/ | \ \(*) > Why is everybody trying to give kender a taunt skill, I think dwarves could > out taunt a kender anyday Okay, I'm sorry, i just have to step in here- Read Dragonlance!!! Kenders are renowned for their taunting!!! Dwarves receive taqunting, don't taunt very well themselves... I personally think that the Kender skill list is woefully incomplete without a Kender Taunt skill... While I'm at it- What if when you start a new char, the weapon you get goes with the race? like the Kender whatchmacallit staff(can't remember the name at all, need to go back to Dragonlance), a dwarven battleaxe or hammer maybe, an elven bow, things like that...Adds a little more variety, i get sick of starting with the dagger... -Ghandi /(*) | / | |\--------------------------------------------\ (@)(((((((( | >----------------Bios----------------------- > | |/--------------------------------------------/ | \ \(*) ________________________BIO______________________________ >From the Glorious Republic of Onelumportwo, dossier files comes... Wulf, codename- David Mata Age- 161 (People years- 18) Profession- Druid, jack of all trades, master of.. we could tell you, but then we'd have to kill you. Let's just say he can cook and knows his way around computers. Location- Standing right behind you, don't turn around too fast, he's jumpy. Although he resides for now in Reno, Nevada (Soon to be Auburn,CA) Or if you have ICQ- 455811. Likes- Sushi (yum yum, are you gonna finish that goldfish?), medieval armor and weapons, communing with nature AKA- taking the 17 round beretta camping as opposed to the M60 with 300 rounds, women (DUH! ;), giving his opinion about everything, and of course Barren Realms. (Wooha!) Dislikes- politics (nice safe conversation tool.), and running out of mana ( Talk about a real drag.) Here's what our star has to say- Man, where did my speech notes go... oh, uh, Hi.. uh... I'm Wulf, how are you all tonight? Did you hear the one about... no, no. Sheesh.. here goes, I came onto BR a long time ago, and while I was a mort I took a look at a bunch of other muds, to see what was around, I didn't see too much that impressed me, except for BR. BR has been my first mud, and is my only mud, it's the best, bar none. I'm usually on some holy war that my mind creates, so if ya'll want to talk, look me up, I'm sane over half the time now! Stay safe, save often, and remember... keep your feet on the ground and keep reaching for the gir... no wrong one... 'An it harm none, do what ye will. Hasta. {---[End dossier file, wulf]---} /(*) | / | |\--------------------------------------------\ (@)(((((((( | >---------------Silly---------------------- > | |/--------------------------------------------/ | \ \(*) Here's one for all of the band people out there. 20 Ways to know that you've been in band TOO long! 20. You actually like marching band and would kill to do it all year long. 19. The drummers start making sense to you. 18. You wonder what life would be like if you weren't in band. 17. You roll step while you walk to class. 16. You practice your marching music on a daily basis. 15. You major in music and use your high school band director as a role model. 14. Those stupid "band humor" jokes are the funniest things you ever heard. 13. You pick out instruments from the music in cartoons. 12. You start screaming "LEFT! LEFT! LEFT!" to people that walk in from of you on the way to class. 11. Drummers start making sense to you. 10. You've dated everyone in the band and now wonder if you're ever gonna have another date. 9. You think that trumpeters have a right to be egotistical. 8. You don't think that flautists have a slight attitude problem. 7. You change from your instrument to the tuba! 6. You have perfect pitch. 5. The band director is always right. 4. You marry that special someone in your section. 3. You have kids and force them to be in music. 2. Drummers make lots of sense to you. 1. You can relate to more than a fourth of these things! _____________________________________________________________________ | _____ __ ___ ___ ____ ___ ___ ____ __ _ _ _ _____ | | | | |__| |__/ |__/ |_ | | |__/ |_ |__| | | | | | | | |_____\ | | | \ | \ |___ | | | \ |___ | | |___ | | | \_____ | | | | ___ ____ ____ _ ____ _____ _____ ____ ___ | | | ______/ | | |_ | | | \__ | |_ | | |_ |__/ _____/ | | ________| | |___ \_|_/ ___/ |___ |___ | | |___ | \________ | |_____________________________________________________________________| | | | No such thing as a failure who keeps trying...coasting to the bottom| | Is the only disgrace...-Blues Traveller | |_____________________________________________________________________| | | | Be sure to check out the Official Barren Realms Homepage | | http://nightfall.simplenet.com/Kiri | |_____________________________________________________________________| | | | -> Barren Realms: barren.coredcs.com:8000 <- | |_____________________________________________________________________| | | | You can contact me at Kiri@li.net for any of the following: | | | | Ideas for Barren Realms | | | | Questions/Complaints | | | | Your scrapbook memories of BR | | | | Your poetry, stories, questions, comments, and bios for the | | mort/hero/imm bio section of the newsletter and BR Magazine. | | | | Getting on the mail list for: | | | | Players file: How to play the game, helps, and the BR story. | | Great information for ALL players, no matter what | | level. | | | | Builders guide: An all new guide on how to build areas for BR. | | Full of new information on bits, liquids, and a | | step by step instruction on building areas. | | | | Builders forum: A place to ask email questions about the area you | | are building | | | | Area list: A list of areas and descriptions of each, in depth | | and helpful | | | \_____________________________________________________________________/ Ascii by Cutlass-Mark Sherlock-msherlo@ibm.net | | _______ (===|====================- -====================|===) \ __ \ | | | |__| | __ _ _ __ _ __ ___ _ ___ | ___ \ / __ \| | | |/ ___\ | |/ ___\ / ___ \ | |/ __ \ | | | | | | \ | | / | / | _____| | / | | | |___| | | |__ / | | | | | | |_____ | | | | /________/ \____/|_| |_| |_| \_____/ |_| |_| _______ _ \ __ \ | | | |__| | ___ __ _ | | _ __________ ____ | ___ \ / ___ \ / __ \| | | | | |/ __ ____ \ / ____\ | | | | | _____| | | \ | | | | / | | | | | |__ | | | | | |_____ | |__ / | | | | | | | | | \___ \ /__| |__| \_____/ \____/|_| |_| |_| |_| |_| \ \ ___________________________________________________________ / / <____________________________________________________________/ -Govinda Zelda: make an item that you can drop and can teleport or astral back to later Deuces: How about a shield block skill in the dwarven guild? If you are wearing a shield would give you a chance to block extra attacks? Bluewing: Psi Fire can't use flaming objects, no problem! Just use Psi Fire to light yourself up! Whystler: here are some ideas to alter races slightly. they are really still in crude form, mainly because i could use some input on them. please put it in the newsletter and mull over it yourself if you can. i'd apreciate some serious thought about this because i feel it's about time to make races a little more interesting..... Ills are supposed to be psionicists. This should mean that they shouldn't cast spells, but rely on psychic prowess to work their "magic". As such, wouldn't it be nice to have their magic work entirely different from the way elf and druid spells work? This is how i'd propose it: First of all, completely redo the spell cost to reflect the rest of the changes. An ill spell should not have a duration, instead it should constantly demand a small amount of mana (the mental effort to sustain the spell) as long as it's active. this could be deducted every tick, every 2 ticks or whatever would seem apropriate. An ill should also be able to end any duration spell he cast whenever he sees fit, even on other players (did i mention this opens up a whole realm of possibilities for new spells?). of course as long as he doesn't, the spells keep eating up mana. If the ill runs out of mana to pay for upkeep, his spells are randomly terminated untill they can be sustained by whatever he has left. I think there should be more skills like circle and rescue, that would only have real use in a group. preferably requiring their own tactics (like circle does). This would make grouping A LOT more interesting without compelling it on anyone who likes to solo. Any ideas on this line? Whystler Clemente : How about a "hide object" skill? The only way you can see the item is if you have detect hidden. When the object is picked up, then the hidden is removed. Cannot be hidden in inventory or on body, must be on the ground. Ecarisuli : How about an avian skill called "wing shield." Avians can't wear certain items, so to make up for this, they fold their wings about their body, reducing damage. Of course, this would decrease the hitroll and damroll, but nobody said protection was cheap. Leonidovna : A kender loves to backstab and to steal. So, why not a skill that enables both? With the ROB skill, they backstab their opponent, and while injuring them, snatch at the mobs purse to take a few coins. Theives will be theives. /(*) | / | |\--------------------------------------------\ (@)(((((((( | >---------------Article--------------------- > | |/--------------------------------------------/ | \ \(*) RAZORBACK: A story of= Heroing The ground is soaked with blood as you sit down to heal after your last= fight. You have adventured across the Realms, and have made a name for yourself. But today= you feel something special is going to happen. You don=92t know what, but you can feel it in the air. When suddenly you=20 hear a small voice in your head saying =93Just one more fight, then you can= rest. Just one more.=94 You stand up feeling an adrenaline rush you just can=92t explain. So you set out= in search of your fight, and the voice just keeps repeating itself in your head. You see your foe in the= distance, and start to get excited. Your not sure what will happen, but you know you have to win this one. With= a cry you charge your opponent. The battle seems to last forever, but with a final thrust you vanquish your foe. As his body hits the ground, a great cheer rings through the Realm. All of a sudden you hear= your name being called from the lowest depths of the Realm. You feel yourself being wisked away to who=knows where. When you=20 materialize you see a horror you have never seen before. It attacks with no= warning, ripping your body to shreds. As you are reborn you feel yourself being wisked away again, only to die again. Over and over the worst creatures of the Realm kill you. Till you think there will be no end.= Then one last time you are wisked away, only this time to a place of tranquil peace. As you look around you= see smiling faces, and a warm feeling courses through your body. Standing up here you can see things you= have never seen before. You know things you never knew before. You know you have found yourself a new= home. You are truly a=20 Hero of the Realm. /(*) | / | |\--------------------------------------------\ (@)(((((((( | >-----------------Response------------------ > | |/--------------------------------------------/ | \ \(*) I'm finally getting around to some of the old Newsletters I haven't had a chance to read yet. Hope I'm not too out-of-date. > Subject: Newsletter August 6, 97 > > Beej: if there's a lot of people in an area, the mobs there should repop > faster. Exact opposite of what we have now, which is areas repop faster when no one's around. I think it makes more "sense" the way we have it. After all, many of the zones are written as stories, and it sort of ruins the effect if the mobs you just killed reappear before you're done... Hmm. Maybe to satisfy the bloodthirsty, there could be certain zones that are designated kill areas, in which repop happens faster, just like in the BR Academy. Seems a shame to deprive people of all that exploring, though... > Blackwulf: I think the the command should be like , so > that you could read what someone told when they where drunk. *Sigh* Then what's the point of drunkspeak? I thought the thing was a bug the first time I saw it... > Kalar: make plague be contagious: maybe every tick, all players in the > same room with a plagued person have to make a save against poison or > something or be infected. Thought it already was. > Tom: Have weapons react better in the area they are from, Like have the > Frostbites work Super better in the Area you got them, and like they > normally do everywhere else Hey, I've got an idea! How about if they work the same in their home zone, and not as well everywhere else! (No, I didn't think that would go over very well :) > Montu: I think it would be pretty neat if there where some weapons that > could shoot into another room. Like a bow an arrow where you attack from > the room next to it, then the mob can come at you or maybe it'll be poisoned. Hmm...Isn't this pretty much what the "throw" command does? > Squier: You should have to type 'sit' before you can sleep... Because > most people can not sleep standing up! ie: You can't fall asleep standing up. I think this is one small concession we can make to the fact that this is a computer...typing SLEEP automatically includes the act of lying down. Do you want to have to DRAW before attacking? OPEN before you can eat it? Buy a pen before you can post a note? (Okay, okay, I go too far, I know...although there are actually MUDs out there where you have to do that, believe it or not...) On the other hand, this does bring up a small point. What about having some more "smart" commands like SLEEP? For example, let OPEN automatically do an UNLOCK if the thing is locked. (Or try to, anyway...gotta have the right key...) And maybe GET could automatically do an OPEN if the thing is closed. That sort of thing. > Responses by Flynn: > > >Reykjavik: I think you should be able to interact with non-object things > >in a room. For example, JUMP over the gates on each side of town (and > >maybe land on them by accident? hehehe..) or you might need 3 or more > >players in a group to PULL a chain bringing up or you might need 3 or > >more players in a group to PULL a chain bringing up a drawbridge allowing > >enterance to a castle area. (etc.) You could make things more realistic > >and fun this way. > > I like it. It sounds really good in theory, but I imagine it could be hard > to code(not like I have any experience other than QBasic) Actually, sounds an awful lot like an ABERMUD... > >Bluewing: c 'mind sweep' , This illithid spell allows the caster to see > >every invis and hidden mob/pc in the room, for a limited time > > Like faerie fire. It seems a reasonable compromise to illithids not getting > the detect spells but also for the people who think illithids are too > powerfull, I like it Actually, it sounds a bit more like the Avian skill VISION. Faerie fire reveals the invis/hidden folks to everyone, and is a one-shot. I think BlueWing meant the ability to mentally 'detect' others. > >Bluewing: c 'phantasmal armor' -20 ac, illithid spell, can be casted on > >others > > Oh yes, let's give illithids more -ac spells. *bonks Bluewing* Yeah, but this one can be cast on others. Most Illithid spells can't. That's why they much such good tanks, and such lousy everything else. (JUST KIDDING ALL YOU ILLITHIDS OUT THERE) > >Quiver: How about allowing blank lines in your prompt? (%b maybe?) > > If I knew what you meant by this and what to acomplish I could respond I think that's supposed to be a carriage return. For multi-line prompts. > >Totmacher: we need a mob that is exceptionally sensitive to socials. not > >just one that doesn't like them directed at it. but one that cannot stand > >having them done in the same room as it > > Doesn't sound entirely bad, as long as the mobs were not in low level areas Aww, you mean you don't want the Guardian to make everybody at recall shut the heck up? :) -- Baltar /(*) | / | |\--------------------------------------------\ (@)(((((((( | >-------------------Bios-------------------- > | |/--------------------------------------------/ | \ \(*) EAGLEYE: When I first started Barren Realms, someone who already knew how to play was telling me what to do. Because of this I don't remember my first 6 or 7 levels. At about this time I started exploring and once I found the Insect Garden I started killing there. After a while I found out about grouping and started doing that as often as people would group with me. I leveled much faster this way. After I finally made it to level 17 I decided I should start fighting in Lag Central. I spent almost all my time in this area until I was about level 30. At that point I figured out you could buy mercinaries/pets and have them rescue you over and over. I also learned you could enhance to get better stats and started doing that. I went to Rocky Horrer and grouped and had pets tank. I did that until I had made it to level 35. In levels 30-35, I made a lot of friends who I continued to group with over the the levels. I then went to the Zoo and started fighting there until about level 39 or 40. AT this point I started getting into bigger groups and going to the Molasses Swamp. At level 45 I found out about the Fireswamp. I then started killing the beast I had heard so many higher level characters talking about...ROUS's. Also at level 45 (a bit too late) I found out that by practicing out of guild spells, you end up needing more experience to level. It then occured to me why all of my friends were heroing and I still hadn't. I fought there until I got to level 48. At this point, there wasn't much left to kill for experience. I'd group with a druid and some others and we'd kill the things summoned by the druid. I had finally gotten to level 50. I soloed this level. I would kill Gloppy, Kandy, Tuo, Captain Allertathala, Golem, and the Stablemaster. I finally got to only 189k experience left to hero and I killed Kandy which caused me to hero. I was then taught the rules of being a hero by Kytar and other heroes. I am having lots of fun being a hero and even though it took me 87 days, I sure am glad that I made it this far! - Eagleye (The Dwarf with an Avian name) /(*) | / | |\--------------------------------------------\ (@)(((((((( | >----------------Spotlight------------------ > | |/--------------------------------------------/ | \ \(*) ************************************************ Greetings Realms, and welcome to the next Auras Spotlight, where gossip, opinions, and simple chit-chat come to the fore to conquer the norms of social interaction or something like that. This weeks topic is interesting in that I had to go to war against the King of Lag. He was rather displeased that I executed the Mean Lag and so declared war on my estate. Well, as Guardian of Time, I cannot afford to leave Time alone to defend my fiefdom, and the king knew that. However, he could not have anticipated the guile and prowess of battle of my fellow Realmers. Hence, I asked the Realms to provide for me a strategic battle plan to defend my keep, the main idea being that I needed to directly attack Lag Central to divert the kings forces from my stronghold. Well, a few generals stepped up to the challenge and offered some great plans. I will honor their minds by showing the Realms their creativity and skill, the last tactic being that of Thorne who provided the best strategy for me. Hence, observe the ingenuity and brilliance of the Realms generals! (from General Totmacher) My suggestion is a small core of elite avian paratroopers. They would fly in low late at night, capture the mean lag and glare him. Then order the mean lag to march to the king and demand his resignation. If this failed then while the king was occupied killing the mean lag, the avian corp would spread out into the rooms surrounding the king. From there they would glare every lag that walked by and order them to attack the king. Eventually the king would be so exhausted and lagged that the avians could call in the final insult. They would gather all of the "frightened" races that hide in lag central and they would all band together for a final assault on the now weakened king The King's head would be stuck on a lag lance and paraded around the entire realms for the enjoyment of all. (pretty good, but I thought it was too chancy. If the king happened to have cool archers on his battlements to lag central and happened to spot the avians and shoot them down, the plan would fall. However, I did like the glaring ideathat would have meant disaster for the king indeed.) (from General Omnipotus) First, send out a cityguard or two as messengers to our ally cities (Malathar, Malacandra, Perelandra etc) Then send 2 elite guards to the entrance of lag, to give protection to fleeing soldiers. By the way, the guards would also function to make sure nothing escaped. Next, send in some malatharian scouts to locate the mean lag and to rescue some of the scared allies lost inside lag itself. Clericus would move in and fight the mean lag with a few cityguards to help out just in case. We would send in cityguards and a few players in a large group to massacre the easier lags then finally send in more players to clean up everything except the king the elite guards would then move in and take the king prisoner, with the help of a high lvl avian if necessary (to make sure he goes peacefully) and finally the prisoner lags will be set free!!! ...at least that's what /I'd/ do... (this was a close second. I like the diplomacy and the use of special agents, but the operation had no fail safe backup. If the player group were detained or something, the prisoners would be executed and the king would move his forces. Besides, how big should the group be to fight several thousand lag troops?) (from General Tyril) Removing all lag from existence would be no easy task. To do it successfully, I would need several hundred T-3 modems, which would be used to stun the evil lags for a few seconds. While they were stunned, I would begin the real fight. First, I would get 400 SWAT team members, and several APACHE helicopters. These would be used to destroy the heart of this evil, MICROSOFT! With Microsoft eliminated, the lag would be destroyed for good. You see, lag is just a way for the evil minds at Microsoft to charge us for more time using their networks. We spend our time killing the lag, while they reap the profits. Yes, with Microsoft out of the picture, we can all frolic in the great lag-free internet with nothing but fun times ahead of us. (this was some plan, unfortunately, I could not afford a war with Microsoft as well as the king of lag so I couldnt promote it, but focusing on eliminating the source of conflict was a very good point.) (from General Elrond) Ok, here's how to conquer Lag Central. Send in a disguised spy into the heart of lag central. Have a few elves teleport to the spy, and druids astral to the elves. The druids begin summoning dwarven warriors to attack. Plan B: In case the first plan doesn't work, place druids at the four corners of Lag Central. Then begin summoning in dwarves to attack, wiping out lag central once and for all. Lag's are stupid. They won't notice. After all, people teleport and astral in there all the time. But to be safe, invis 'em all before you start ;) (I like the "beam-me-into-the-middle-Scottie" technique and kill from the inside, but just as we can send a disguised spy, so can the king of lag, Suppose the plans were discovered and everyone appeared in lag central with thousands of lags waiting in ambush. I cannot afford to assume lags are stupid J ) (and from General of Time, Thorne) Battle Plans of Lagland My plan, the first action I recommend is sending in Kenders to kill the guards using stealth and guile , when they are dead I recommend sending teams of Avians carrying Dwarves to deal with the others of the royal Line, (when we cut off the head we dont want anyone left to take over) I recommend teams of Humans and illithids and druids to deal with hunting down and killing individual lag soldiers. Elves we can use for surprise hit and run attacks on the Generals once we have all of lagland in confusion we send in teams of all the races combined straight down the middle to tackle the King himself (humans tanking illithids bolstering defense Kenders and dwarves as the main guns Avians glaring his defenders to turn them to our side druids to heal us with this line of attack we shall undermine his lines of communication and then destroy him like the cruel tyrant he is Thorne Knight of the Rose (this strategy won because even if the lags stopped one or two pieces of the plan, other plans could still run independently of the others and succeed in causing what all warring parties wish forconfusion in the enemy ranks. A combination of assassination with special teams and tactical combat by main forces make this strategy complete in an all around assault. Further, each of the races were used which was a superb idea. The Realms are strongest when we are one. For his plans, Thorne now wears a band which will always denote him as my personal general.) /(*) | / | |\--------------------------------------------\ (@)(((((((( | >----------------Silly---------------------- > | |/--------------------------------------------/ | \ \(*) STEVEN WRIGHT QUOTES Went to court for a parking ticket. I pleaded insanity. Curiosity killed the cat, but for a while I was the suspect. When I die, I'm leaving my body to science fiction. I was arrested for scalping low numbers at the Deli. Sold 'em a 3 for 28 bucks. Once I was arrested for walking in someone else's sleep. I like to bring a flash light to the movies and just have all the rows move down for no reason. Went to the hardware store and bought some used paint. It was in the shape of a house. Why is the alphabet in that order? Why is it a penny for your thought, but you have to put your 2 cents in? Somebody's makin' a penny. For my birthday I got a humidifier and a de-humidifier. I put them in the same room and let them fight it out. I used to be a proofreader for a sky writing company. Sometimes you can't hear me, because sometimes I am in parenthesis. I bought some powdered water, but I don't know what to add. I'm planning a trip to Spain so I bought an album that teaches you the language. You put the album on, you put the headphones on, you learn the language while you're sleeping. During the night the record skipped. I got up the next day, now I can only stutter in Spanish. I stayed up one night playing poker with Tarot cards. I got a full house and 4 people died. _____________________________________________________________________ | _____ __ ___ ___ ____ ___ ___ ____ __ _ _ _ _____ | | | | |__| |__/ |__/ |_ | | |__/ |_ |__| | | | | | | | |_____\ | | | \ | \ |___ | | | \ |___ | | |___ | | | \_____ | | | | ___ ____ ____ _ ____ _____ _____ ____ ___ | | | ______/ | | |_ | | | \__ | |_ | | |_ |__/ _____/ | | ________| | |___ \_|_/ ___/ |___ |___ | | |___ | \________ | |_____________________________________________________________________| | | | No such thing as a failure who keeps trying...coasting to the bottom| | Is the only disgrace...-Blues Traveller | |_____________________________________________________________________| | | | Be sure to check out the Official Barren Realms Homepage | | http://nightfall.simplenet.com/Kiri | |_____________________________________________________________________| | | | -> Barren Realms: barren.coredcs.com:8000 <- | |_____________________________________________________________________| | | | You can contact me at Kiri@li.net for any of the following: | | | | Ideas for Barren Realms | | | | Questions/Complaints | | | | Your scrapbook memories of BR | | | | Your poetry, stories, questions, comments, and bios for the | | mort/hero/imm bio section of the newsletter and BR Magazine. | | | | Getting on the mail list for: | | | | Players file: How to play the game, helps, and the BR story. | | Great information for ALL players, no matter what | | level. | | | | Builders guide: An all new guide on how to build areas for BR. | | Full of new information on bits, liquids, and a | | step by step instruction on building areas. | | | | Builders forum: A place to ask email questions about the area you | | are building | | | | Area list: A list of areas and descriptions of each, in depth | | and helpful | | | \_____________________________________________________________________/ Ascii by Cutlass-Mark Sherlock-msherlo@ibm.net