Subject: Barren Realms Newsletter December 12, 2002 Date: Wed, 11 Dec 2002 14:27:13 -0800 Welcome to the Barren Realms MUD newsletter! Come visit us at: telnet://barren.coredcs.com:8000 Also, visit our bulletin boards at www.barrenrealmsmud.com/phpBB -------------------------------------------------------------------------------- IDEAS FOR THE REALMS: Paladinkain: there needs to be a "sepaku" command where when given to a mob under a players control that mob will take out a dagger and stab itself in the heart with it, thereby killing itself. I think that this wouldn't be overpowered because after you have co Sej: change the saying from 'you transfer mana' to 'you transform mana' on the druids transform energy spell so it doesn't read the same as the transfer energy spell Celestial: Make it so that mobs do not attack when a spell fails do to lack of concentration. The spell never even gets cast, therefore the mob has nothing to be angry about. No harm, no foul, right? I can understand it if a mob would attack after a spell is cast successfully, whether or not it hurts the victim. A blind spell that is guarded against is still a successfully cast spell, but does a loss of concentration spell even reach the victim? I even begin to wonder about the success rate of spells. I am an elf casting a spell with 95% and 22 wisdom. It seems to me that I have way too many failures for this circumstance. Am I missing something? Even so, when a spell is successful, it rarely succeeds and the mob guards against it. Any mob of similar level to the caster will almost always guard against a sleep spell. What use it against a mob 10 levels lower than yourself? It used to have some value when the mob didn't attack, and this made sense to me. Perhaps the mob was too sleepy after fighting off the spell to think about fighting. If you can't make the sleep spell more useful, then at least put it back to the way it was, or make it useful up to 5 levels higher than the caster, like other spells are. Give the elves a break, man. Sej: be able to disable peek with a command Disaster: perhaps a different con message for protected mobs? Stars: I think it would be nice to make "hi" works as a greeting social. AMystery: if we add more fetishes, I propose we make at least one more random. so that it can be any one of a number of types of fetishes, like the head casting spells, it picks a random name when its created Stars: Have blinded guards not attack the right person all the time. Perhaps we should not let blinded guards assist at all. Disaster: while waiting for the problems involved in the hunt command to be solved, perhaps a temporary solutions would be to have the snout confer track? AMystery: I'd love a timestamp feature on history channels. especially tells Moldfinger: when the guardian replaces a limb, it should say who it is replacing for Disaster: for longer ideas, how about "note to idea" performing the same function, so ideas don't get cutt off because the line is too long? PLEASE FEEL FREE TO HIT REPLY AND REPLY TO ANY OF THESE IDEAS! BE SURE TO INCLUDE YOUR BR NAME. -------------------------------------------------------------------------------- These characters need to log on soon or their characters will be deleted after a year and a half of non-use: Alsoc, Bluesand, Bricriu, Briton, Caleb, Cicero, Coin, Coso, Darkdarc, Docgonzo, Elibaen, Finkelstein, Garudamon, Gene, Generic, Godzilla, Incogitancy, Jharry, Justhere, Kalidor, Keldorn, Keyoto, Kowen, Lift, Links, Marak, Minko, Moppe, Nothing, Ocity, Ormus, Pest, Risktaker, Selanya, Sigoth, Sukoden, Sundown, Supa, Taros, Trunx, Unholysan, Whitemonkey, Xanda -------------------------------------------------------------------------------- RESPONSES BY DIVEBOMB: Haze: when your tracking something and it gets killed before you get there you should stop tracking it DB: You don't constantly track it, you follow the sprite's path which was created when the creature was still alive. If it moves or dies, the path doesn't disappear, that's silly. Chocobo: It would be fun if you can damage an undead by curing them. (i.e casting spell ups on them) DB: That would be amusing and certainly not illogical - i've seen it used by a variety of games. DwarfChild: third attack shouldnt cost extra exp. I'm a dwarf and i get parried so much, i barely even see a second attack!!!!!!!! DB: So don't practice it. :) Enhanced damage probably shouldn't cost extra xp - i believe both of those have been discussed by the hierarchy. Squiddy: In order to become a hero, you need to prove you know the realms well enough by taking some sort of test! We have some really slow heroes.. DB: Tough subject. How do you decide who is denied the perks of "beating the game" (reaching 51). Heros aren't REQUIRED to do anything. Those who don't just will not be supported when wanting to run quests and will never be in the running for an immortal position. Heros who give out wrong information are the ones that should be flogged repeatedly. Ashton: the bank should be a safe room. No thiefs allowed! DB: What better place to hang out as a sneaky thief than in the bank? Maybe he's robbing it! Shadowhawk: The Demon's Dragon's snout should hanve a little more omph. Its attack barely dose any damage. DB: Tough one. The dragon snout simply calls the fire breath spell. If you increase the damage of the fire breath spell, the mobs who use it will also get an increase... do you really want to be damp'd instead of discombobulated through sanc (at high levels) because of that? Maynard: the spell medicine for humans should replenish more hit points as you go up in levels. DB: On average, I am pretty sure medicine is the best healing spell in the game. In terms of mana cost/points of hp you get the best ratio. As you increase in level, the mana cost rapidly drops until it hits 5. You do get a few more hp, but usually no more than 20-25 per cast even at the highest level. Sure it takes a long time to heal, but you're getting a great deal, live with it or go find a healing potion. Paladinkain: force feeding potions, it sounds funny and i know it wouldn't work out well, but still it'd be funny and occasionally useful DB: I don't know what this means, so I'll just casually dismiss it out of hand. :) Squiddy: when you reach a certain level, your affects list should say how long you're going to be drunk for DB: That's not a bad idea... if you can tell how long your spells will last (especially the ones you didn't even cast), you could probably make a pretty good guess at how long you'll be drunk. If the reasoning behind knowing how long spells work is the experience of the first 20 levels (or whatever it is) has given you the knowledge of how long they should last, then you should have a good idea of how long you'll be drunk for from experience. Dawne: how bout when you try to recite a scroll on someone, and you have the wrong keyword, it tells you they're not here instead of actually using the scroll? DB: I agree wholeheartedly. Squiddy: all heroes should get peek DB: Why? It's not a bad idea, but I don't see the immediate benefit - possibly for newbie-helping which in itself is a good enough reason. Anubis: a command that creates like 3-4 seconds of command lag for you. I would be useful in aliases and triggers and I'm sure it wouldn't be too hard to add to code. DB: Ok, i'll bite. Why would it be useful in aliases/triggers? So you can setup an alias to cast heal every 5 seconds instead of every time you push the button? *scratch* Looks like mudding, like everything else, has gotten to the point of automation instead of "playing" if that's true... DevilsAngel: what about an automatic restore when we level. That would be awesome DB: Coerce an immortal to make it part of a level trigger. (Don't try me, it won't happen - i don't even turn on the heal one most of the time) -------------------------------------------------------------------------------- Kiri's WWW of Urls - in this case, Sgetsuo's suggestions: Eunuch. Yes, Eunuch. http://totl.net/Eunuch/index.html Microsoft bashing! http://www.microsith.com/ Would you survive a bomb blast? http://www.pbs.org/wgbh/amex/bomb/sfeature/mapablast.html Apollo moon hoax - bad astronomy http://www.badastronomy.com/bad/tv/foxapollo.html -------------------------------------------------------------------------------- To: All Concerned From: Santa Claus I regret to inform you that, effective immediately, I will no longer serve the States of Georgia, Florida, Virginia, North and South Carolina, Tennessee, Mississippi, Texas, and Arkansas on Christmas Eve. Due to the overwhelming current population of the earth, my contract was renegotiated by North American Fairies and Elves Local 209. As part of the new and better contract I also get longer breaks for milk and cookies so keep that in mind. However, I'm certain that your children will be in good hands with your local replacement, who happens to be my third cousin, Bubba Claus. His side of the family is from the South Pole. He shares my goal of delivering toys to all the good boys and girls; however,there are a few differences between us. Differences such as: 1. There is no danger of the Grinch stealing your presents from Bubba Claus. He has a gun rack on his sleigh and a bumper sticker that reads:"These toys insured by Smith and Wesson." 2. Instead of milk and cookies, Bubba Claus prefers that children leave an RC cola and pork rinds [or a moon pie] on the fireplace. And Bubba doesn't smoke a pipe. He dips a little snuff though, so please have an empty spit can handy. 3. Bubba Claus' sleigh is pulled by floppy-eared, flyin' coon dogs instead of reindeer. I made the mistake of loaning him a couple of my reindeer one time, and Blitzen's head now overlooks Bubba's fireplace. 4. You won't hear "On Comet, on Cupid, on Donner and Blitzen.." when Bubba Claus arrives. Instead, you'll hear, "On Earnhardt, on Andretti, on Elliott and Petty." 5. "Ho, Ho, Ho!" has been replaced by "Yee Haw!" And you also are likely to hear Bubba's elves respond, "I her'd dat!" 6. As required by Southern highway laws, Bubba Claus' sleigh does have a Yosemite Sam safety triangle on the back with the words "Back Off." 7. The usual Christmas movie classics such as "Miracle on 34th Street" and "It's a Wonderful Life" will not be shown in your negotiated viewing area. Instead, you'll see "Boss Hogg Saves Christmas" and "Smokey and the Bandit IV" featuring Burt Reynolds as Bubba Claus and dozens of state patrol cars crashing into each other. And Finally, 8. Bubba Claus doesn't wear a belt. If I were you, I'd make sure you, the wife, and the kids turn the other way when he bends over to put presents under the tree. Sincerely Yours, Santa Claus Member of North American Fairies and Elves, Union 1225