Barren Realms Builder
Help System |
Resets Pane
The Resets Pane is used to put mobs and objects into rooms. This is vitally important, because without doing resets, there essentially is no area. There would just be empty rooms.
There are many ways to do the resets, as well as little tricks that can be used to facilitate their setup.
The Basics
- The rooms are listed on the left, mobs in the middle, and objects on the right.
- To create a reset, simply drag and drop a mob into a room. Immediately, the mob appears right below the room it was placed in.
- To put an object in a room drag it from the far right into the room.
- To equip an object on a mob, drag the object from the object section to a mob that has already been placed in a room. If the object is wearable, it will default to the proper wear location.
If it cannot be worn, it will immediately go to the mob's inventory.
- To view all already made resets, click the "Expand All" button on the bottom.
- To hide all already made resets, click the "Collapse All" button on the bottom.
- To view any particular reset, double click on a room with a reset in it (the icon looks different for a room without a reset). To view or hide equipment on mobs, click the small icon that appears next to the mob.
Advanced Abilities
- If an object is wearable, but should be put in the inventory of the mob, select "Inventory" instead of "Equipment" on the bottom of the window. All items will go to the inventory regardless of their settings.
- If an object is wearable in one location, but it should be equipped on the mob in a different location, right click on the object AFTER putting it on the mob. Select the location the mob should wear it. Objects can be moved to the inventory using this method as well. Doing this will not affect how a player can use an object. Non-wearable items can be put on a mob this way as well.
- To view or edit a room, object, or mob's information, right click on it anywhere in the window and choose "Display". This will jump the screen to the appropriate pane and entry.
- In the "Rooms" column, grabbing an already placed reset (mob or object) and dropping it in another room or on another mob will create a copy of the reset or move the reset. If it should copy, the option next to "Copy" in the lower right hand corner should be marked. If it should move, select "Move".
- Another way to copy or move is to select multiple entries in the "Rooms" column using shift or control and dragging and dropping them into the new location. Selecting "Move" or "Copy" from the bottom corner determines which will occur. There is no automatic undo of this process.
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