Dwarves
Posted: Fri Feb 07, 2003 3:02 pm
Ok since I personally don't own a dwarf (nor do I want to) I cannot go and say how good they are. I do however think they should get some of the following skills, most of these are or were already mentioned but since we have a new board then I thought I could add them again...
Cleave: Kinda like a finsihing move I guess you would call it. Only works when the mob is really weak or is (#) lvls lower than you or something. When it does work have it do major damage (or kill the mob) and have a high chance of removing a limb from the mob at the end of the fight (if possible), but if it doesn't work (which have rather high till higher lvls or something) it says something like BONG! Your weapon is rattled loose from your hands or something like that, but in anycase you drop your weapon. Or instead of doing major damage have it like destroy equipment so the equipment goes from like to to SMASHED or completely destroyed or something.
I think Dwarves should be able to go mining for like gold (only in mountinous terrain), and should be able to make/repair weapons or armors. Also I think they should be able to bash through doors or something, but if there is a mob on the other side it attacks (have it say something like Your loud crash enrages <mob name>. Mebbe have a few non-bashable doors in which a kender is necessary (in order to make their pick lock skill more useful).
Dwarves should be able to get a skill called like Beer Chugger or something in which it takes them a shorter time to recover from being drunk. Kinda makes since, you know how dwarves love their ale
Give them some kind of skill/spell called like Earth Sight or something. since they live mostly underground they can hear/see mobs by placing their ears to the ground (would work kinda like an ills detect presence)
That's it for now. Again I know most of these are rather idiotic or have already be mentioned, but those were the ones i thought they should have. Hopefully I will be adding more later.
Cleave: Kinda like a finsihing move I guess you would call it. Only works when the mob is really weak or is (#) lvls lower than you or something. When it does work have it do major damage (or kill the mob) and have a high chance of removing a limb from the mob at the end of the fight (if possible), but if it doesn't work (which have rather high till higher lvls or something) it says something like BONG! Your weapon is rattled loose from your hands or something like that, but in anycase you drop your weapon. Or instead of doing major damage have it like destroy equipment so the equipment goes from like to to SMASHED or completely destroyed or something.
I think Dwarves should be able to go mining for like gold (only in mountinous terrain), and should be able to make/repair weapons or armors. Also I think they should be able to bash through doors or something, but if there is a mob on the other side it attacks (have it say something like Your loud crash enrages <mob name>. Mebbe have a few non-bashable doors in which a kender is necessary (in order to make their pick lock skill more useful).
Dwarves should be able to get a skill called like Beer Chugger or something in which it takes them a shorter time to recover from being drunk. Kinda makes since, you know how dwarves love their ale
Give them some kind of skill/spell called like Earth Sight or something. since they live mostly underground they can hear/see mobs by placing their ears to the ground (would work kinda like an ills detect presence)
That's it for now. Again I know most of these are rather idiotic or have already be mentioned, but those were the ones i thought they should have. Hopefully I will be adding more later.