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Newsletter March 26, 2003

Posted: Wed Mar 26, 2003 9:12 pm
by kiri
Welcome to the Barren Realms MUD Newsletter!

Visit at telnet://barren.coredcs.com:8000/

News from the realms:


I'd like to thank Erin and Divebomb for editing certain helps, among them help rehero,
kiri, immortal, and avatar. They should be in now, as I plan to warmboot.
(Some of these you can't see unless you are the proper level).
Also, I've added Brodgar's immpage to the website. Stars wrote a very nice story that won a quest and got up there,
so check it out.

DevilsAngel: Quest prizes
Sorry for the delay but the prizes for the St. Patricks Day quest are now ready.
If you participated in the quest you have a prize. Please send me a tell when you see me.
Thank you all who participated, and Congrats to Slab who came in first!!!!
Again....everyone gets prizes that raced, so please look for me next time you are on.
A special thank you to my anonymous sponser. Without whome there would have been no quest.
Talk to you all soon, and Thanks again for playing!!!!
Dev

-------------------
IDEAS, please go ahead and respond to these:

Slab: druid or elf spell, like armor, only affects save vs. spell by -20 instead

Anakin: When you decided to "ignore someone" ignore all the messages that is happening to him and the ones that the person is saying. It is a good way to ignore the avatars doing some ava_eq runs

Slab: modify the get command so you can take x items from a container (get x potion
pack)

Suicide: instead of "you can't buy anything here" the message should say "they have nothing for sale"

Dio: have HR be a flee type recall like morts have for normal recall

AMystery: a no_flee room flag, used rarely, but to keep certain fights from being ended by either party. there are certain fights you just have to see through

Cord: the game perodically tells you "The sun rises in the east." I know the sun rises in the east, why are you telling me this? (Contrast with: "The sun slowly disappears in the west." - one is more an action, something witnessed; the other i

Tom: sleeping to restore your health should have a time limit set, and you wake up fully healed, so that it doesn't take forever as you get higher to heal up.

Polgara: put the weapon type (ie pierce, etc...) in the identify info

Slab: add a 'help prime' command for each race that tells them their prime attribute help file

Polgara: change the code, so that anything donated has a 0 gold value. This way no one can sell donated items.

Stars: Let's add a chess game to barren realms! It might look similar to c4. Think of how much fun it would be. :)
---------------

Responses to the newsletter:

Scavenger:

> AMystery: I'd like to see it so that there is one note pool per person,
> not per character, with only personal notes and those directed at groups
> going to individual characters. there's no reason for me to read the
> same note on every char

So what's wrong with the good, ol' NOTE CHANGE command? Here's how it
works. On all your alternate characters, type the following command:

NOTE CHANGE PERSONAL

Now those characters will only see notes addresses specifically to them.
Make sure that at least one of your characters is set to NOTE CHANGE
GENERAL so that you see all messages at least once.


------------

Kiri's WWW of URLS:

NASA releases images of crater believed to have caused death of the dinosaurs:
http://www.miami.com/mld/miamiherald/news/5332471.htm
Strong Bad Email, in case you live under a rock
http://www.homestarrunner.com/sbemail.html
Submit a review of BR:
http://www.topmudsites.com/cgi-bin/revi ... Realms+MUD
Vote for us!
http://www.topmudsites.com/cgi-bin/topm ... ?id=brkiri
---------------
Intelligence In The Wrong Hands
These will make you feel much, much smarter

* Question: If you could live forever, would you and why?
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* "If you let that sort of thing go on, your bread and butter will be cut right out from under your feet."

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-- Al Gore, former US Vice President

* "It's no exaggeration to say that the undecided could go one way or the other."

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Posted: Thu Mar 27, 2003 5:47 am
by Anakin
Slab: add a 'help prime' command for each race that tells them their prime attribute help file
Isn't the "help <race>" enough? It also shows you the prime attribute of each race.
Polgara: change the code, so that anything donated has a 0 gold value. This way no one can sell donated items.
But.. but... how about my kind giving of Kandy corpses for the needy!?
Stars: Let's add a chess game to barren realms! It might look similar to c4. Think of how much fun it would be.
Do it. Do it. Do it.

Posted: Thu Mar 27, 2003 9:05 am
by Comatose
Tom: sleeping to restore your health should have a time limit set, and you wake up fully healed, so that it doesn't take forever as you get higher to heal up.
I would be very jealous of this. It doesn't matter how long I sleep, I still feel like @#$@ when I wake up.

:(

If this was even to be considered, which I doubt, the time would have to be percent of your hp, and the time would have to be enough to still cause some pain. ie not just 5 minutes and all healed.

Posted: Tue Apr 22, 2003 11:59 am
by disaster
no-flee room flag = no-exit room

Posted: Tue Apr 22, 2003 12:54 pm
by Divebomb
disaster wrote:no-flee room flag = no-exit room
That doesn't accomplish the same thing. A no-flee room flag could be used to create the feeling of a temporary locked-barrier once you begin a fight with the mob there.

You're there, fight to the death unless you die first and your magic fairy that you caught in a bottle comes and restores at least 7 hearts and then you rise up and kick the bejeezus out of that guy now that you figured out to use your grappling hook!! :twisted:

Posted: Tue Apr 22, 2003 1:01 pm
by Divebomb
Slab wrote: druid or elf spell, like armor, only affects save vs. spell by -20 instead
-20 svs is practically invincible versus spells, maybe -2 or something, but bless already does this.
Cord wrote: the game perodically tells you "The sun rises in the east." I know the sun rises in the east, why are you telling me this? (Contrast with: "The sun slowly disappears in the west." - one is more an action, something witnessed; the other i
Actually "The sun rises" is an action. It's telling you the sun is getting higher in the sky. It's the indication of morning in the game, of course.
Polgara wrote: put the weapon type (ie pierce, etc...) in the identify info
This would be particularly useful with the new dwarf slist. Right now it doesn't matter that much except maybe to a kender who can figure it out rather quickly.
Slab wrote: add a 'help prime' command for each race that tells them their prime attribute help file
You could do the "help race" mentioned above or you could write the help yourself and email it to kiri. Just base the format on every other help file:

Code: Select all

PRIME 'PRIME ATTRIBUTE'
blah blah blah
Polgara wrote: change the code, so that anything donated has a 0 gold value. This way no one can sell donated items.
Sounds like a good solution.
Stars wrote: Let's add a chess game to barren realms! It might look similar to c4. Think of how much fun it would be.
Fun? Yes. Phenomenally difficult and a waste of time when there's other more expansive things that can be done? Yes.

Posted: Tue Apr 22, 2003 5:22 pm
by xorex
Divebomb wrote:
Polgara wrote: change the code, so that anything donated has a 0 gold value. This way no one can sell donated items.


Sounds like a good solution.
could we at least make it 1 gold instead so that people don't get stuck with unsellable no drop items?[/quote]

Posted: Tue Apr 22, 2003 6:15 pm
by Divebomb
xorex wrote: could we at least make it 1 gold instead so that people don't get stuck with unsellable no drop items?
Erm, how do you donate a no-drop item?

Posted: Tue Apr 22, 2003 9:07 pm
by xorex
uh, i don't know, but it would be bad if you could