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Stop tripping!
Posted: Fri Jan 24, 2003 1:33 pm
by Anakin
I always wondered why the lag on trip is longer when you're the one doing it. It only keeps a mob from attacking by only a round then they can flee again but for us, they trip us and we can't flee anymore, we'll just die in one trip. *smirk*
Posted: Fri Jan 24, 2003 4:38 pm
by kiri
I'm not ashamed to admit that this is one of those questions I'm going to have to look into.
Posted: Fri Jan 24, 2003 4:56 pm
by Oakley
the lag for trip was put in to keep multi-trip aliases from working
if a member of a group had a 10 trip alias and just executed the hell out of it, the rest of the group was free to beat on the now defenseless mob until it was dead - with no possibility of it doing anything
at least that was the case when i was around more
Posted: Fri Jan 24, 2003 5:03 pm
by Anakin
I think this is a great reason for you to be around more, Oakley.
(nudge nudge hint hint)
Posted: Sat Jan 25, 2003 1:31 am
by Oakley
be very careful what you ask for...especially when you aren't sure its what you want
Posted: Mon Mar 24, 2003 1:45 pm
by Java
Oakley wrote:be very careful what you ask for...especially when you aren't sure its what you want