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throwing weapons

Posted: Thu Jul 03, 2003 9:42 pm
by disaster
how is damage determined for a throwing weapon? since when identified they don't have an average dam, is it based on the level of the weapon? does the level not matter at all?

Posted: Mon Jul 14, 2003 2:06 am
by Everybody
From a secondhand report as to how it actually works (in other words, mostly accurate, but not entirely): throwing weapons' damages are based on the thrower's level, the thrower's strength, the number of value1 (I believe) out of the internal four values on the throwing item (99% of these are set to 0, like they should be), and some amount of randomness in where the mob is hit (i.e. a hitroll calculation plays into it as well). As far as I know, the only throwing weapon that does more damage than any other (thus, is better) is an avian's plucked feather.

Posted: Mon Jul 14, 2003 6:06 pm
by disaster
ah, ok. idea: level of throwing weapon should come into it somewhere, it just makes sence that it would