This is a forum where you can ask Kiri anything. She will answer to the best of her ability. Others may answer as well, but Kiri will try to answer all reasonable questions. Do not feel limited by topic.
If a piece of armor/equipment has no "damage rating" for example a wearable piece of treasure, can that piece take damage, and if so, does that make it more vulnerable to destruction?
The inspiration for this is flawless leather boots
Only armor can take damage from strong hits. However, wearing containers, scrolls, pills, food, drink containers, potions, wands or staves makes you vulnerable to losing them, as well, to breath spells. The truly indestructable items, then, are furniture, trash, fly, scuba, fountains, lights, treasure, keys, money, quivers, projectiles and weapons. Of course, it's rare to find wearable versions of a lot of these.
spec_fido, is that what it's called? i know alicia's builder refers to them as "grue", but i haven't looked at the code to see for myself. i thought fido was different from grue though.
"Freedom of speech" is not the same thing as "Freedom from consequences".
Disintegrate can't be cast, and only worked on mobs, which simply disappeared the whole mob (like bamf does now). spec_grue is the one dive was thinking of, not spec_fido (grue destroys lights, while fido eats corpses in the room). I haven't tested money, but I doubt you'd run into an occasion where you'd have the chance to test it, since objects of type money are converted directly to gold in your inventory when you pick them up.
When you pick them up they do. But you can have money items in your inv if you steal the money item from the mob or order it to give the item to you. How else would the guardian get laid so often?
Pugh, Pugh, Barney McGrew, Cuthbert, Dibble and Grubb
Even when disintegrate was a castable spell, you couldn't cast it on other players, so I'd be greatly surprised if a disintegrate staff worked on them.