Search found 426 matches
- Sat Jan 03, 2015 5:14 pm
- Forum: Chit-Chat Room
- Topic: Mud Nights, Quests, and Shenanigans!
- Replies: 2
- Views: 15190
Re: Mud Nights, Quests, and Shenanigans!
I'm in. But I'm on pretty often as it is. You know, improving stuff and whatnot.
- Wed Dec 17, 2014 4:39 pm
- Forum: Code suggestions
- Topic: Changelog
- Replies: 44
- Views: 80846
Re: Changelog
Since the last post (oops): Fixed a confirmed crash bug in taint (this was a while ago). Cleaned up taint code due to other crash bugs linked to it, likely solving some additional crashes. Updated wimpy code to allow fleeing while using some skills/spells (generally, fast ones). Cleaned up some of t...
- Thu Jun 13, 2013 3:02 pm
- Forum: Code suggestions
- Topic: What programming language is BR written in?
- Replies: 1
- Views: 14461
Re: What programming language is BR written in?
C
Note: This is procedural C, not C++, not Object-Oriented C. Just plain C, which is what Merc, its ancestors (i.e. Diku) and descendants (ROM, Smaug, Envy, etc.) are all coded in.
Note: This is procedural C, not C++, not Object-Oriented C. Just plain C, which is what Merc, its ancestors (i.e. Diku) and descendants (ROM, Smaug, Envy, etc.) are all coded in.
- Wed Jan 16, 2013 10:15 am
- Forum: Code suggestions
- Topic: Changelog
- Replies: 44
- Views: 80846
Re: Changelog
Added chant purity of heart for humans. This chant is technically in beta for balance testing. Help forthcoming.
Thanks again to Brodgar for the original idea and implementation.
Thanks again to Brodgar for the original idea and implementation.
- Mon Sep 24, 2012 3:02 pm
- Forum: Code suggestions
- Topic: Changelog
- Replies: 44
- Views: 80846
- Sun Sep 23, 2012 8:45 pm
- Forum: Code suggestions
- Topic: Changelog
- Replies: 44
- Views: 80846
- Mon Sep 17, 2012 9:40 pm
- Forum: Code suggestions
- Topic: Changelog
- Replies: 44
- Views: 80846
- Wed Aug 08, 2012 9:25 pm
- Forum: Code suggestions
- Topic: Changelog
- Replies: 44
- Views: 80846
- Thu Jul 05, 2012 11:06 pm
- Forum: Races
- Topic: Gnome Proposal
- Replies: 2
- Views: 16052
I guess I wasn't clear about how imbues would work. Here's a more complete rundown via example. Gnome casts detection on its ciq sword. It lasts for 100 ticks. Gnome wears ciq sword, now gains det invis, det magic (shows as infinite in affects list - "comes from your equipment", like fly gear or inv...
- Mon Jun 11, 2012 2:10 pm
- Forum: Races
- Topic: Gnome Proposal
- Replies: 2
- Views: 16052
Gnome Proposal
Please comment on the below proposed new race: Items with question marks are considered but not guaranteed as part of this draft. GNOMES Gnomes are magical tinkerers and inventers. They love material items, and the more complex the better. As such, their spells almost exclusively deal with items to ...
- Fri May 04, 2012 10:56 am
- Forum: Code suggestions
- Topic: Changelog
- Replies: 44
- Views: 80846
- Wed May 02, 2012 9:02 am
- Forum: Code suggestions
- Topic: Changelog
- Replies: 44
- Views: 80846
Added rideable mobs (mounts). Added commands mount, dismount and feed to interact with mounts. Helps forthcoming. Updated movement and combat logic to deal with mounts. Updated aggro, spec, assist and wander code to handle mounts. Updated food items to have a fodder value allowing it to be fed to mo...
- Wed Apr 18, 2012 7:45 pm
- Forum: Code suggestions
- Topic: Changelog
- Replies: 44
- Views: 80846
- Wed Apr 11, 2012 9:42 am
- Forum: Code suggestions
- Topic: Changelog
- Replies: 44
- Views: 80846
- Mon Apr 09, 2012 12:35 pm
- Forum: Code suggestions
- Topic: Changelog
- Replies: 44
- Views: 80846