Search found 337 matches
- Wed May 18, 2005 2:52 pm
- Forum: Chit-Chat Room
- Topic: Score Ranting
- Replies: 197
- Views: 220359
- Tue Apr 26, 2005 6:39 pm
- Forum: Ask Kiri
- Topic: Trying... hard.. to.. resist...
- Replies: 21
- Views: 43746
- Sun Apr 03, 2005 1:22 pm
- Forum: Chit-Chat Room
- Topic: PSP or a body kit?
- Replies: 23
- Views: 22542
- Sat Apr 02, 2005 3:28 am
- Forum: Chit-Chat Room
- Topic: PSP or a body kit?
- Replies: 23
- Views: 22542
- Sat Apr 02, 2005 3:27 am
- Forum: Ask Kiri
- Topic: Los Angeles Cost of Living
- Replies: 27
- Views: 44540
- Thu Mar 24, 2005 8:07 pm
- Forum: Ask Kiri
- Topic: Los Angeles Cost of Living
- Replies: 27
- Views: 44540
- Sat Mar 19, 2005 9:19 pm
- Forum: Newsletters
- Topic: March 17, 2005
- Replies: 3
- Views: 18061
- Fri Mar 18, 2005 3:16 pm
- Forum: Newsletters
- Topic: March 17, 2005
- Replies: 3
- Views: 18061
Demonlord: why not have base hp/mana/mv on the stat page, it would be very helpful for me, and im sure alot of other people would appreciate it -I like it. not sure where would be the best place ot put it, stat is already a bit crowded, but i like the idea in principle Demonlord: i know, i know, we ...
- Fri Mar 11, 2005 10:24 pm
- Forum: Player Creations
- Topic: Another poser experiment
- Replies: 7
- Views: 19086
- Fri Mar 11, 2005 3:17 pm
- Forum: Player Creations
- Topic: Another poser experiment
- Replies: 7
- Views: 19086
- Wed Mar 02, 2005 1:59 am
- Forum: Newsletters
- Topic: February 24, 2005
- Replies: 6
- Views: 21268
i'm still confused about the original statement. i understand "change the system so that heroes aren't so separated from mortals" and would even agree with it if i didn't know so many people would abuse it. what i don't get is how that relates suddenly to mortals being restricted from helping noobs,...
- Tue Mar 01, 2005 9:28 pm
- Forum: Newsletters
- Topic: February 24, 2005
- Replies: 6
- Views: 21268
- Fri Feb 18, 2005 4:27 am
- Forum: Newsletters
- Topic: February 17, 2005
- Replies: 1
- Views: 14878
replies: Piton: if you trip a mob, they should not be able to flee immediately in the next round -i'm not sure they do this in the first place, but if they do i'd expect that things like this might be reworked once trip is fixed up in regards to underwater rooms? Xer: avatar chat? -blech. already pe...