Search found 50 matches
First, thanks EB; yes, that's what I meant. at avatar things get screwy, since all spells that aren't specificly oog for you are considered in guild at avatar. Hmm. I wasn't aware of that. And I suppose the impact of this would vary across the races to boot (i.e. Avains with almost no additional ski...
tnl
It seems there's always been speculation (by myself and others) that some races have an inherently different tnl than the others. Well, I did some research this morning/afternoon. I took a new character from level 1 to 10 in each race, practicing zero skills. As soon as I got to level 10, I recorded...
- Wed Jul 23, 2003 9:17 am
- Forum: Code suggestions
- Topic: Ranged Weapons
- Replies: 17
- Views: 37674
- Sun Jul 20, 2003 8:47 am
- Forum: Code suggestions
- Topic: Free food
- Replies: 18
- Views: 42045
I dunno. What all is there to _die_ from from drinking stagnant water? If there's beavers nearby there's giardia... but that doesn't hit you until about a week later, and even then isn't life threatening by itself. I'm sure there's more, but I can't think of anything offhand that would pose an immed...
- Sun Jul 20, 2003 8:34 am
- Forum: Ask Kiri
- Topic: Kiri's Grooming
- Replies: 39
- Views: 30400
- Mon Jul 14, 2003 11:55 pm
- Forum: Races
- Topic: A new challenging race
- Replies: 37
- Views: 64855
- Mon Jul 14, 2003 11:50 pm
- Forum: Code suggestions
- Topic: Lightning Consequences
- Replies: 16
- Views: 37431
- Mon Jul 14, 2003 7:02 pm
- Forum: Races
- Topic: A new challenging race
- Replies: 37
- Views: 64855
Participating in DB's quest has added some Perspective to this whole idea (punny, I know). Anyway, IMHO stuff: First things first: it _is_ pretty challanging - even without any of the "extras" discussed on this thread... If the same quest were run again after the 10 level limit code goes in, things ...
- Mon Jul 14, 2003 1:34 pm
- Forum: Races
- Topic: What's the most powerfull race on BR? (in your opinion)
- Replies: 46
- Views: 84498
- Mon Jul 07, 2003 11:40 pm
- Forum: Races
- Topic: A new challenging race
- Replies: 37
- Views: 64855
Now rethinking... I think one thing we should try to keep in mind is keeping this new race as simple to implement as possible. Lord knows Slart has enough to do as it is. My guess is that messing with the level system would definetly make this a harder race to create than otherwise. So maybe, instea...
- Mon Jul 07, 2003 11:18 pm
- Forum: Races
- Topic: A new challenging race
- Replies: 37
- Views: 64855
hmmm....how about dying results in loss of a level, but not loss of the hp gained that level? an interesting idea...a VERY hard race ot level, but in terms of hp/mana, the largest potential.... The trouble I see with this idea is that their are definetly some "good" levels to enhance, where gaining...
- Mon Jul 07, 2003 5:37 pm
- Forum: Races
- Topic: A new challenging race
- Replies: 37
- Views: 64855
interesting idea, but lets modify it so that everything they have without a questprize flag goes poof when they die instead. something about the inherent magical nature of a quest prize can keep the item from dissapearing completely. Hrm. My vote would be against this. If the player wants to use qu...