Search found 207 matches
- Mon Sep 29, 2003 6:21 pm
- Forum: Code suggestions
- Topic: Alignment
- Replies: 34
- Views: 61692
but then a neutral player would have nothing to fear from change align. instead of that, how about changing the change align spell to impose a flee-lag on the target. the big problem isn't so much that change align mobs zap the player between +1000 and -1000, but that players can flee once they rea...
- Mon Sep 29, 2003 7:07 am
- Forum: Code suggestions
- Topic: Alignment
- Replies: 34
- Views: 61692
Re: Alignment
1. You only could get better or worse alignment by killing mobs at you level-range. I would say player_level - 5 and up, but I like the idea. 2. Lower the amount of align gained by killing good/evil mobs. I also agree. 3. Change_align mobs only can affect once in certain amount of mud time (could b...
- Sun Sep 28, 2003 7:26 pm
- Forum: Ask Kiri
- Topic: Gear question
- Replies: 12
- Views: 11809
- Fri Sep 26, 2003 7:46 am
- Forum: Area Building
- Topic: Themes for Areas
- Replies: 68
- Views: 111806
- Thu Sep 18, 2003 8:06 am
- Forum: Newsletters
- Topic: September 18, 2003
- Replies: 5
- Views: 6252
AMystery: i think lowbies should almost all have sneak just because they are small and they should lose it as they get bigger, say around level 15 they outgrow it >>Again, *shrugs*, I'm not really sure if every lowbie should get sneak... heroes are usually on to give them CRs if they need it, and C...
- Wed Sep 17, 2003 1:46 pm
- Forum: Code suggestions
- Topic: Storage
- Replies: 14
- Views: 32628
I don't see why. Just log in your "mule", drop stuff in a semi-private location, log in your other character, and get the stuff. To me, this all requires very little effort and coding storage containers into the game seems like it would largely be a waste of time that could be better spent elsewher...
- Wed Sep 17, 2003 6:29 am
- Forum: Code suggestions
- Topic: Storage
- Replies: 14
- Views: 32628
Magic 8 ball says try asking again when code goes in such that you can only have 2 characters on if they're within 10 levels of each other. I think you'll find more support then. ^_^ Why? Storage would be by character. If NewbieLevel8 goes to storage and puts crap in, then LeetMudder50 can't access...
- Tue Sep 16, 2003 5:23 pm
- Forum: Code suggestions
- Topic: Storage
- Replies: 14
- Views: 32628
- Fri Sep 12, 2003 7:33 pm
- Forum: Ask Kiri
- Topic: spell_weapon
- Replies: 15
- Views: 35842
My magic 8-ball says yes. Spell weapons would be overly-powerful if they were extra attacks... unless they were only able to be fired once per round instead of each round. One way to look at it, especially as a warrior, if you make that roll to have your spell weapon fire, you don't have to hope you...
- Sun Sep 07, 2003 9:49 am
- Forum: Races
- Topic: Not "classes" exactly.
- Replies: 42
- Views: 71344
- Sun Sep 07, 2003 9:45 am
- Forum: Chit-Chat Room
- Topic: What do you wake up to?
- Replies: 81
- Views: 70253
- Fri Sep 05, 2003 8:09 pm
- Forum: Races
- Topic: Not "classes" exactly.
- Replies: 42
- Views: 71344
I don't think it matters for BR, but the games i've played - MUDs and pc games... Elven healers, Elven invokers, Elven Rangers (more warrior than caster), Human Druid, Human Warrior, Human thief, Human monk, Human priest, Human invoker, Dwarven warrior, Dwarven priest, Barbarian Warrior, Barbarian S...
- Fri Sep 05, 2003 2:27 pm
- Forum: Chit-Chat Room
- Topic: Consoles
- Replies: 42
- Views: 37768
- Thu Sep 04, 2003 4:29 pm
- Forum: Chit-Chat Room
- Topic: Consoles
- Replies: 42
- Views: 37768
- Thu Sep 04, 2003 1:03 pm
- Forum: Area Building
- Topic: Narrative Content
- Replies: 13
- Views: 27831
You can use narratives in the extra descriptions. Those who are interested will find them. I have done narratives in styles of objects, room descrips, and extra descrips - Vessendil and Clanghammer are key examples of this. Third floor of the Chambers is also on a lower scale. There is an entire tal...