Search found 12 matches
- Thu Mar 25, 2004 11:00 pm
- Forum: Code suggestions
- Topic: HP stacking
- Replies: 49
- Views: 153464
Lol, I admit I got carried away, but my point was to illustrate my thought process to show that I'm not contradicting myself. I'm not trying to be argumentative, I'm just trying to defend my reasoning for why fireball is neutral and energy drain is not. It seems with the use of create water and ever...
- Thu Mar 25, 2004 3:40 am
- Forum: Code suggestions
- Topic: HP stacking
- Replies: 49
- Views: 153464
Appearantly we have very different ways of thinking, so let me stop making certain assumptions... You say that summoning fire is something evil because it HAS to kill people. Perhaps the example of fireball is bad since it is an attack spell, but let me explain this with a blatantly obvious spell: C...
- Wed Mar 24, 2004 11:54 pm
- Forum: Code suggestions
- Topic: HP stacking
- Replies: 49
- Views: 153464
Read what I wrote before telling me I contradict myself, thank you very much. What I said was that the act of summoning fire itself is not morally wrong. Using it to kill someone is, thus you should lose alignment for the act of killing not for summoning fire. Stealing someone's soul, however, is mo...
- Wed Mar 24, 2004 6:21 am
- Forum: Code suggestions
- Topic: HP stacking
- Replies: 49
- Views: 153464
I think everyone, including poor Stars, is missing the major point of both sides, so perhaps as I have just decided to pop in and read this board I can provide my take on what both sides of the arguement are and my thoughts on them. 1) Energy Drain being evil-- I agree with this no mater what the ot...
- Wed Mar 17, 2004 1:50 am
- Forum: Area Building
- Topic: Question regarding enterable & invis objects...
- Replies: 9
- Views: 42246
- Wed Mar 17, 2004 1:36 am
- Forum: Area Building
- Topic: Question regarding enterable & invis objects...
- Replies: 9
- Views: 42246
Ok, then that's something I can avoid. I don't mind the blank spaces, I just don't like the idea of the words showing up after the room description. Maybe I'm just wierd... anyway, how would one do something like RHPS, where you enter something to get to another part of the area or, in the case of R...
- Mon Mar 15, 2004 11:57 pm
- Forum: Area Building
- Topic: Thinking of building some areas...
- Replies: 21
- Views: 68345
- Mon Mar 15, 2004 11:32 pm
- Forum: Area Building
- Topic: Equipment guidelines
- Replies: 8
- Views: 35029
Spelled Weapons / Wands, etc
For weapons, scrolls, wands, etc that are imbued with spells, what is the generally accepted guideline for these? I.E. does a weapon cost 4 more points if it has an attack spell such as acid blast on it, but cost 2 points less if it has something like Sanc on the mob? I ask, naturally, because if my...
- Mon Mar 15, 2004 11:07 pm
- Forum: Area Building
- Topic: Thinking of building some areas...
- Replies: 21
- Views: 68345
Actually, in this case "Yuugi" means "play" (as in a theatrical performance). The reason I didn't expect it to be well known is because I am somewhat of an otaku and collector of anime myself, and I seldomly expect other people to share my interest in Japanese story telling, liturature and language ...
- Sat Mar 13, 2004 3:14 am
- Forum: Area Building
- Topic: Question regarding enterable & invis objects...
- Replies: 9
- Views: 42246
Question regarding enterable & invis objects...
After reading over the builder guide several times and not coming up with a satisfactory answer, I must bow to the wisdom of the wise and experienced... I have an idea for several "passages" within my area that I'm trying to work out, implementation wise. The concept pretty much goes like this: The ...
- Sat Mar 13, 2004 12:28 am
- Forum: Area Building
- Topic: Thinking of building some areas...
- Replies: 21
- Views: 68345
Hmm. The thought never really crossed my mind to make these hero level areas, but I suppose I could do that, if it is a more preferable level range. As I said, the level range is completely flexible :) As for new continent or old, wherever its placed, if it is placed, is fine by me. I will replan fo...
- Fri Mar 12, 2004 4:30 am
- Forum: Area Building
- Topic: Thinking of building some areas...
- Replies: 21
- Views: 68345
Thinking of building some areas...
I've been playing BR off and on for quite some time even getting to hero a couple times then getting distracted or something, quitting the MUD until my characters get deleted then starting all over again. Not that I'm complaining about it, I have loads of fun restarting actually. Anyway, to get to t...